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Implement/match LegoPathController::ReadBoundaries (#908)
* Implement/match LegoPathController::ReadBoundaries * Allow spawn
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@@ -9,7 +9,7 @@
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#include "mxstl/stlcompat.h"
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class LegoAnimPresenter;
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class LegoPathStruct;
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struct LegoPathStruct;
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class LegoWorld;
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class MxAtomId;
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class Vector3;
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@@ -75,8 +75,9 @@ private:
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MxResult Read(LegoStorage* p_storage);
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MxResult ReadStructs(LegoStorage* p_storage);
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MxResult ReadEdges(LegoStorage* p_storage);
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MxResult FUN_10047e90(LegoStorage* p_storage);
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static MxResult ReadVector(LegoStorage* p_storage, Mx3DPointFloat&);
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MxResult ReadBoundaries(LegoStorage* p_storage);
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static MxResult ReadVector(LegoStorage* p_storage, Mx3DPointFloat& p_vec);
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static MxResult ReadVector(LegoStorage* p_storage, Mx4DPointFloat& p_vec);
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LegoPathBoundary* m_unk0x08; // 0x08
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LegoPathCtrlEdge* m_unk0x0c; // 0x0c
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