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Implement/match LegoPathController::ReadBoundaries (#908)
* Implement/match LegoPathController::ReadBoundaries * Allow spawn
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@@ -46,7 +46,9 @@ private:
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// SIZE 0x18
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class Mx4DPointFloat : public Vector4 {
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public:
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// FUNCTION: LEGO1 0x10048290
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inline Mx4DPointFloat() : Vector4(m_elements) {}
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inline Mx4DPointFloat(float p_x, float p_y, float p_z, float p_a) : Vector4(m_elements)
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{
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m_elements[0] = p_x;
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