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isle: match Isle::Tick and FindExistingInstance (#32)
* match Isle::Tick and FindExistingInstance * add offset comments * inline Isle::Tick * move inline MxDSObject, remove mx.cpp
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commit
fa8e4523bd
70
ISLE/isle.h
70
ISLE/isle.h
@@ -3,6 +3,9 @@
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#include <windows.h>
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#include "define.h"
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#include "legoomni.h"
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#include "mxresult.h"
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#include "mxvideoparam.h"
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@@ -77,4 +80,71 @@ public:
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};
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// OFFSET: ISLE 0x401c40
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inline void MxDSObject::SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
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// OFFSET: ISLE 0x402c20
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inline void Isle::Tick(BOOL sleepIfNotNextFrame)
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{
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if (this->m_windowActive) {
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if (!Lego()) return;
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if (!TickleManager()) return;
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if (!Timer()) return;
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long currentTime = Timer()->GetRealTime();
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if (currentTime < g_lastFrameTime) {
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g_lastFrameTime = -this->m_frameDelta;
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}
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if (this->m_frameDelta + g_lastFrameTime < currentTime) {
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if (!Lego()->vtable40()) {
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TickleManager()->Tickle();
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}
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g_lastFrameTime = currentTime;
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if (g_startupDelay == 0) {
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return;
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}
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g_startupDelay--;
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if (g_startupDelay != 0) {
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return;
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}
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LegoOmni::GetInstance()->CreateBackgroundAudio();
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BackgroundAudioManager()->Enable(this->m_useMusic);
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MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
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MxDSAction ds;
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if (!stream) {
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stream = Streamer()->Open("\\lego\\scripts\\nocd", 0);
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if (!stream) {
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return;
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}
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ds.SetAtomId(stream->atom);
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ds.SetUnknown24(-1);
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ds.SetUnknown1c(0);
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VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
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if (Start(&ds) != SUCCESS) {
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return;
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}
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} else {
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ds.SetAtomId(stream->atom);
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ds.SetUnknown24(-1);
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ds.SetUnknown1c(0);
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if (Start(&ds) != SUCCESS) {
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return;
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}
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this->m_gameStarted = 1;
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}
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return;
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}
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if (sleepIfNotNextFrame == 0) return;
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}
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Sleep(0);
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}
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#endif // ISLE_H
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