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[lego] Implement LegoGameState::SetSavepath (#76)
* SetSavePath 100% match * fix naming convention
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@@ -13,6 +13,9 @@ public:
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__declspec(dllexport) void SerializePlayersInfo(MxS16 p);
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__declspec(dllexport) void SerializeScoreHistory(MxS16 p);
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__declspec(dllexport) void SetSavePath(char *p);
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private:
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char *m_savePath;
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};
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#endif // LEGOGAMESTATE_H
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