Improve order until legomain.cpp (#1350)

* Fix `LegoBackgroundColor` order

* Order

* Improve order in Act3Actors

* Improve order

* Add BETA annotation

* Order more

* More order

* More order

* Order

* Match/order

* Remove blank line

* Modern compiler fix

* vtable annotation
This commit is contained in:
Christian Semmler
2025-01-17 18:33:27 -07:00
committed by GitHub
parent e1ce96c473
commit fc03e7a682
24 changed files with 218 additions and 208 deletions

View File

@@ -65,10 +65,13 @@ public:
MxResult Tickle() override; // vtable+0x08
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
void VTable0x60() override; // vtable+0x60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// FUNCTION: LEGO1 0x1004fe10
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
void VTable0x60() override; // vtable+0x60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
void SetUnknown0x1138(Act2Actor* p_unk0x1138) { m_unk0x1138 = p_unk0x1138; }
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }