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Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73
.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -1,18 +1,26 @@
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#ifndef ACT3ACTOR_H
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#define ACT3ACTOR_H
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#include "mxcore.h"
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#include "legoanimactor.h"
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// FIXME: Uncertain location. There are three vtables which eventually call this
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// class' ClassName() function, but none of them call it directly.
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class Act3Actor : public MxCore {
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/*
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VTABLE: LEGO1 0x100d7668 LegoPathActor
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VTABLE: LEGO1 0x100d7738 LegoAnimActor
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*/
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// SIZE 0x178
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class Act3Actor : public LegoAnimActor {
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public:
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// FUNCTION: LEGO1 0x100431b0
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Act3Actor();
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// FUNCTION: LEGO1 0x100433b0
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inline const char* ClassName() const override
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{
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// STRING: LEGO1 0x100f03ac
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return "Act3Actor";
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}
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private:
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undefined4 m_unk0x1c; // 0x1c
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};
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#endif // ACT3ACTOR_H
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