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Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -3,9 +3,16 @@
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#include "legoanimactor.h"
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// VTABLE: LEGO1 0x100d6c10
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class LegoExtraActor : public LegoAnimActor {
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/*
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VTABLE: LEGO1 0x100d6c00 LegoAnimActor
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VTABLE: LEGO1 0x100d6c10 LegoPathActor
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VTABLE: LEGO1 0x100d6cdc LegoExtraActor
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*/
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// SIZE 0x1dc
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class LegoExtraActor : public virtual LegoAnimActor {
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public:
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LegoExtraActor();
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// FUNCTION: LEGO1 0x1002b7a0
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inline const char* ClassName() const override // vtable+0x0c
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{
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@@ -18,6 +25,19 @@ public:
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{
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return !strcmp(p_name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(p_name);
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}
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virtual MxResult FUN_1002aae0();
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private:
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undefined4 m_unk0x08; // 0x08
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undefined m_unk0x0c; // 0x0c
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undefined m_unk0x0d; // 0x0d
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undefined m_unk0x0e; // 0x0e
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undefined4 m_unk0x10; // 0x10
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undefined m_unk0x14; // 0x14
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MxMatrix m_unk0x18; // 0x18
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undefined4 m_unk0x60; // 0x60
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undefined4 m_unk0x64; // 0x64
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};
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#endif // LEGOEXTRAACTOR_H
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