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Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73
.
* Fix copy/paste error
* Remove stale comment.
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Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -38,6 +38,19 @@ public:
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undefined4 FUN_10046770(IslePathActor* p_actor);
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MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
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void Enable(MxBool p_enable);
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private:
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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undefined2 m_unk0x18; // 0x18
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undefined2 m_unk0x1a; // 0x1a
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undefined2 m_unk0x1c; // 0x1c
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undefined2 m_unk0x1e; // 0x1e
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// These 2 are some sort of template class
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undefined m_unk0x20[0x10]; // 0x20
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undefined m_unk0x30[0x10]; // 0x30
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};
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#endif // LEGOPATHCONTROLLER_H
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