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Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify` * Move function * Add to total function count * Add OPT:REF to lego1
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@@ -595,7 +595,8 @@ void Ambulance::FUN_10037250()
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// FUNCTION: BETA10 0x100241a0
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void Ambulance::PlayAnimation(IsleScript::Script p_objectId)
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{
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AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, FALSE, NULL, FALSE, FALSE, FALSE, TRUE);
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AnimationManager()
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->FUN_10060dc0(p_objectId, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, FALSE, FALSE, TRUE);
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m_lastAnimation = p_objectId;
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}
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@@ -603,7 +604,8 @@ void Ambulance::PlayAnimation(IsleScript::Script p_objectId)
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// FUNCTION: BETA10 0x10024440
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void Ambulance::PlayFinalAnimation(IsleScript::Script p_objectId)
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{
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AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, TRUE, NULL, FALSE, FALSE, TRUE, TRUE);
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AnimationManager()
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->FUN_10060dc0(p_objectId, NULL, TRUE, LegoAnimationManager::e_unk1, NULL, FALSE, FALSE, TRUE, TRUE);
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m_lastAnimation = p_objectId;
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}
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@@ -117,7 +117,16 @@ void Bike::ActivateSceneActions()
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MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
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mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5);
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AnimationManager()
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->FUN_10060dc0(IsleScript::c_sns006in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()->FUN_10060dc0(
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IsleScript::c_sns006in_RunAnim,
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&mat,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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TRUE,
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TRUE
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);
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}
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}
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@@ -195,7 +195,16 @@ void DuneBuggy::ActivateSceneActions()
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MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
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mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5);
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AnimationManager()
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->FUN_10060dc0(IsleScript::c_sns005in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()->FUN_10060dc0(
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IsleScript::c_sns005in_RunAnim,
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&mat,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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TRUE,
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TRUE
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);
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}
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}
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@@ -582,7 +582,8 @@ void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_enter, MxU8
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}
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if (state != NULL && state->m_unk0x4d && !state->m_unk0x4e) {
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if (AnimationManager()->FUN_10060dc0(anim, NULL, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE) ==
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if (AnimationManager()
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->FUN_10060dc0(anim, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, TRUE, TRUE) ==
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SUCCESS) {
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state->m_unk0x4e = TRUE;
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camAnim = FALSE;
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@@ -155,8 +155,17 @@ void Jetski::ActivateSceneActions()
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MxMatrix mat(user->GetROI()->GetLocal2World());
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mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.6, mat[2][2] * 2.5);
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AnimationManager()
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->FUN_10060dc0(IsleScript::c_sjs007in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()->FUN_10060dc0(
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IsleScript::c_sjs007in_RunAnim,
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&mat,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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TRUE,
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TRUE
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);
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}
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}
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}
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@@ -157,7 +157,16 @@ void Motocycle::ActivateSceneActions()
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MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
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mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5);
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AnimationManager()
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->FUN_10060dc0(IsleScript::c_sns006in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()->FUN_10060dc0(
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IsleScript::c_sns006in_RunAnim,
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&mat,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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TRUE,
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TRUE
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);
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}
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}
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@@ -586,7 +586,8 @@ void Pizza::PlayAction(MxU32 p_objectId, MxBool p_param7)
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InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x8c, NULL);
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}
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AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, FALSE, NULL, FALSE, p_param7, TRUE, TRUE);
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AnimationManager()
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->FUN_10060dc0(p_objectId, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, p_param7, TRUE, TRUE);
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}
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// FUNCTION: LEGO1 0x10039030
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@@ -157,8 +157,17 @@ void SkateBoard::ActivateSceneActions()
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MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
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mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.2, mat[2][2] * 2.5);
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AnimationManager()
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->FUN_10060dc0(IsleScript::c_sns008in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()->FUN_10060dc0(
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IsleScript::c_sns008in_RunAnim,
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&mat,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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TRUE,
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TRUE
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);
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}
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}
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}
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@@ -565,7 +565,8 @@ void TowTrack::FUN_1004dbe0()
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// FUNCTION: BETA10 0x100f86a0
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void TowTrack::PlayFinalAnimation(IsleScript::Script p_objectId)
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{
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AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, FALSE, NULL, FALSE, FALSE, FALSE, TRUE);
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AnimationManager()
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->FUN_10060dc0(p_objectId, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, FALSE, FALSE, TRUE);
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m_lastAnimation = p_objectId;
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}
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@@ -573,7 +574,8 @@ void TowTrack::PlayFinalAnimation(IsleScript::Script p_objectId)
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void TowTrack::FUN_1004dcb0(IsleScript::Script p_objectId)
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{
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AnimationManager()->FUN_1005f6d0(TRUE);
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AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, TRUE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()
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->FUN_10060dc0(p_objectId, NULL, TRUE, LegoAnimationManager::e_unk1, NULL, FALSE, TRUE, TRUE, TRUE);
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m_lastAnimation = p_objectId;
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}
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