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Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify` * Move function * Add to total function count * Add OPT:REF to lego1
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@@ -117,7 +117,16 @@ void Bike::ActivateSceneActions()
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MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
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mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5);
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AnimationManager()
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->FUN_10060dc0(IsleScript::c_sns006in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()->FUN_10060dc0(
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IsleScript::c_sns006in_RunAnim,
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&mat,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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TRUE,
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TRUE
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);
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}
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}
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