Implement/match LegoNavController::Notify (#1253)

* Implement/match `LegoNavController::Notify`

* Move function

* Add to total function count

* Add OPT:REF to lego1
This commit is contained in:
Christian Semmler
2024-12-21 14:41:47 -07:00
committed by GitHub
parent bcc41256f8
commit fe2a65c8da
22 changed files with 467 additions and 89 deletions

View File

@@ -155,8 +155,17 @@ void Jetski::ActivateSceneActions()
MxMatrix mat(user->GetROI()->GetLocal2World());
mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.6, mat[2][2] * 2.5);
AnimationManager()
->FUN_10060dc0(IsleScript::c_sjs007in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
AnimationManager()->FUN_10060dc0(
IsleScript::c_sjs007in_RunAnim,
&mat,
TRUE,
LegoAnimationManager::e_unk0,
NULL,
FALSE,
TRUE,
TRUE,
TRUE
);
}
}
}