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Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify` * Move function * Add to total function count * Add OPT:REF to lego1
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@@ -565,7 +565,8 @@ void TowTrack::FUN_1004dbe0()
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// FUNCTION: BETA10 0x100f86a0
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void TowTrack::PlayFinalAnimation(IsleScript::Script p_objectId)
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{
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AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, FALSE, NULL, FALSE, FALSE, FALSE, TRUE);
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AnimationManager()
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->FUN_10060dc0(p_objectId, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, FALSE, FALSE, TRUE);
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m_lastAnimation = p_objectId;
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}
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@@ -573,7 +574,8 @@ void TowTrack::PlayFinalAnimation(IsleScript::Script p_objectId)
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void TowTrack::FUN_1004dcb0(IsleScript::Script p_objectId)
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{
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AnimationManager()->FUN_1005f6d0(TRUE);
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AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, TRUE, NULL, FALSE, TRUE, TRUE, TRUE);
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AnimationManager()
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->FUN_10060dc0(p_objectId, NULL, TRUE, LegoAnimationManager::e_unk1, NULL, FALSE, TRUE, TRUE, TRUE);
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m_lastAnimation = p_objectId;
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}
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