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Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify` * Move function * Add to total function count * Add OPT:REF to lego1
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@@ -676,7 +676,8 @@ void Act3::ReadyWorld()
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VideoManager()->Get3DManager()->SetFrustrum(90.0f, 0.1f, 125.0f);
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m_unk0x426c = g_unk0x100d95e8[rand() % 3];
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AnimationManager()->FUN_10060dc0(m_unk0x426c, NULL, TRUE, FALSE, NULL, TRUE, FALSE, FALSE, FALSE);
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AnimationManager()
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->FUN_10060dc0(m_unk0x426c, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, TRUE, FALSE, FALSE, FALSE);
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m_state->m_unk0x08 = 1;
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}
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