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Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify` * Move function * Add to total function count * Add OPT:REF to lego1
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@@ -1167,12 +1167,30 @@ MxResult LegoAct2::FUN_10052560(
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MxResult result;
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if (p_objectId == Act2mainScript::c_tja009ni_RunAnim) {
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result =
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AnimationManager()->FUN_10060dc0(p_objectId, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, TRUE);
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result = AnimationManager()->FUN_10060dc0(
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p_objectId,
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pmatrix,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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TRUE,
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TRUE,
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TRUE,
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TRUE
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);
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}
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else {
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result =
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AnimationManager()->FUN_10060dc0(p_objectId, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, FALSE);
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result = AnimationManager()->FUN_10060dc0(
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p_objectId,
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pmatrix,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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TRUE,
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TRUE,
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TRUE,
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FALSE
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);
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}
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if (result == SUCCESS) {
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