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Implement/match Act3Brickster::ParseAction (#1211)
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@@ -122,6 +122,7 @@ public:
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void RemoveDonut(Act3Ammo& p_p);
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MxResult ShootPizza(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
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MxResult ShootDonut(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
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void SetBrickster(Act3Brickster* p_brickster);
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void FUN_10073400();
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void FUN_10073430();
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void GoodEnding(const Matrix4& p_matrix);
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