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Implement/match Act3Brickster::ParseAction (#1211)
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@@ -101,12 +101,17 @@ public:
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// Act3Brickster::`scalar deleting destructor'
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private:
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MxFloat m_unk0x20; // 0x20
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MxFloat m_unk0x24; // 0x24
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undefined4 m_unk0x28[10]; // 0x28
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MxFloat m_unk0x50; // 0x50
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undefined4 m_unk0x54; // 0x54
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undefined4 m_unk0x58; // 0x58
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MxFloat m_unk0x20; // 0x20
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MxFloat m_unk0x24; // 0x24
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LegoWorld* m_world; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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undefined4 m_unk0x30; // 0x30
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LegoAnimActorStruct* m_shootAnim; // 0x34
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undefined4 m_unk0x38; // 0x38
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Mx3DPointFloat m_unk0x3c; // 0x3c
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MxFloat m_unk0x50; // 0x50
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undefined4 m_unk0x54; // 0x54
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undefined m_unk0x58; // 0x58
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};
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// VTABLE: LEGO1 0x100d7920 LegoPathActor
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@@ -146,6 +151,9 @@ private:
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Mx3DPointFloat m_unk0x3c; // 0x3c
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};
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// FUNCTION: LEGO1 0x1003ff10
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// Act3Actor::`vbase destructor'
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// TEMPLATE: LEGO1 0x10042c20
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// list<Act3Ammo *,allocator<Act3Ammo *> >::~list<Act3Ammo *,allocator<Act3Ammo *> >
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@@ -155,6 +163,12 @@ private:
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// GLOBAL: LEGO1 0x100d7660
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// Act3Actor::`vbtable'
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// GLOBAL: LEGO1 0x100d7748
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// Act3Cop::`vbtable'
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// GLOBAL: LEGO1 0x100d7830
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// Act3Brickster::`vbtable'
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// GLOBAL: LEGO1 0x100d7918
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// Act3Shark::`vbtable'
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