Start IslePathActor (#93)

* Start IslePathActor

* Update types/add needed type in LegoPathActor for Pizza

Yes, this is a recommit because last time I pushed my cmake dir

* Fix types in  islepathactor

* Adjust variables

* add size asserts

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
This commit is contained in:
Joshua Peisach
2023-08-03 14:10:54 -04:00
committed by GitHub
parent db2b98c248
commit ff13dc691c
10 changed files with 46 additions and 4 deletions

View File

@@ -2,12 +2,17 @@
#define ISLEPATHACTOR_H
#include "legopathactor.h"
#include "legoworld.h"
#include "mxtypes.h"
// VTABLE 0x100d4398
// SIZE >= 0x230
// SIZE 0x160
class IslePathActor : public LegoPathActor
{
public:
public:
IslePathActor();
~IslePathActor();
// OFFSET: LEGO1 0x10002ea0
inline virtual const char *ClassName() const override // vtable+0x0c
{
@@ -20,6 +25,11 @@ public:
{
return !strcmp(name, IslePathActor::ClassName()) || LegoPathActor::IsA(name);
}
private:
LegoWorld* m_pLegoWorld; // 0x154
MxFloat m_unk158;
MxFloat m_unk15c;
};
#endif // ISLEPATHACTOR_H