* Try entropy build
* Fix
* Updates
* Remove file
* Fix
* Add seed parameter to entropy.sh
* echo SEED used
* Try build pipeline changes
* Add python setup
* Fix pipeline
* Increase number of samples, add entropy to isle and config
* Try 32 samples
* Empty commit for another CI run
* Try 50 samples
* Empty commit for another CI run
* Empty commit for another CI run
* Empty commit for another CI run
* Empty commit for another CI run
* Empty commit for another CI run
* Empty commit for another CI run
* Empty commit for another CI run
* Empty commit for another CI run
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Trigger CI with 100 entropy samples
* Update
* Echo seed
* Update text
* Fix requirements.txt
* Cancel previous CI workflows
* Try only build,yml
* Empty commit - should stop earlier build
* Fix upload
* Run experimental json-based diff, part 1
* Run experimental JSON diff, part 2
* Try to fix diff
* Clean up in preparation of PR
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
* Implement MxDisplaySurface::VTable0x34
* Match
* Remove function count since we got them all
* Update README.md
* Remove emphasis on work-in-progress
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement GroupImpl::RemoveAll (81.30%)
* Minor improvement
* Add 2 to total function count
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* mxdirectdraw: no need to explicitly add a terminating '\0' in C
* mxstopwatch must include LIMITS.H for ULONG_MAX
* Add Config app
* 88.78%
* style fixes
* Test more CONFIG things
* Add a few assertions on MFC classes
* reformat
* actionSSSSSSSSSSSSSSS
* actions again
* decomplint needed a shebang
* Fix annotations of Message Map entries
* ci: We're building CONFIG.EXE, not CONFIG.DLL
* remove ninja.exe
* Fix CAboutDialog::GetMessageMap annotation
* format reloaded
* Fix global CConfigApp object annotation
* trigger worflows
* ci: request at least python 3
* oops :)
* curl CONFIGPROGRESS-OLD.TXT will fail
* Forget about actions/setup-python (for now)
* Annotation fixes
* Config tweaks and MxDirect3d annotations
* It's important to compare against the correct file
* Introduce common CDialog parent for CAboutDialog and CMainDialog
* format
* Remove CSerializer
---------
Co-authored-by: disinvite <disinvite@users.noreply.github.com>
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* cmake: use imported targets for 3rd party libs
* Fix casing of skateboard.h include
* cmake: tglrl realtime viewmanager mxgeometry
* cmake: spin off some source in static libraries
* dx5 for everyone
* ci: bump actions/checkout to v4
* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols
* add misc library
* Add omni library
* Return of the .def's
* Remove COMPAT_CONST in MxVideoParam::MxVideoParam
* Run clang-format
* move LEGO1/realtime/realtimeview.cpp to realtime lib
* Add 3dmanager library
* Rename .def files
* Remove incorrect deps to Omni
* Remove DLL expor decls
* Remove unnecessary library dep from ROI
* Remove COMPAT_CONST
* Move 3dmanager lib before Omni
* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)
* viewmanager has a dependency on realtime + fix mingw's def
* Remove Smacker::Smacker from lego1 link libraries
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts
* Add /Zc:__cplusplus to define __cplusplus with c++ version number
* Silence deprecated CRT releated warnings
* LegoCameraController overrids some methods that are not defined in its parent(s)
* Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead)
* Remove copy/pasted APP_ICON from lego1 resource.h header
* Implement empty ViewLODList::Dump method
* Also enable "compat mode" for newer MSVC compilers
* Only do decomp assertions when using older MSVC compilers
* msys2 mingw compat (cannot pass reference of rvalue)
* Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything
* Add FIXME comment to LEgo3DView::m_previousRenderTime
* LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers
* include string.h for strlen
* Fix overrides
* Fix constness of method
* Fixes
* Formatting
* Add size assert for MxFrequencyMeter
* ci: build isle with msys2 + msvc on GitHub actions
* Set vcvars for msvc
* msys2 needs the msys2 shell
* Build in default shell
* isle is not 64-bit yet (I think)
* Print bitness
* Use amd64_x64 cross tools
* Minor updates
* Add more names
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Create common print_diff function
* Add pylint and black
* Fix linting, move classes to utils
* Add black/pylint to github actions
* Fix linting
* Move Bin and SymInfo into their own files
* Split out format
* Tidy up workdlows and pip, add readme
* Lint tests, add tests to readme
* First commit of order tool
* More flexible match on module name. Bugfix on blank_or_comment
* Report inexact offset comments in verbose mode. Bugfix for exact regex
* Refactor checkorder into reusable isledecomp module
* Find bad comments in one pass, add awareness of TEMPLATE
* Refactor of state machine to prepare for reccmp integration
* Use isledecomp lib in reccmp
* Build isledecomp in GH actions, fix mypy complaint
* Ensure unit test cpp files will be ignored by reccmp
* Allow multiple offset markers, pep8 cleanup
* Remove unused variable
* Code style, remove unneeded module and TODO
* Final renaming and type hints
* Fix checkorder issues, add GH action and enforce (#2)
* Fix checkorder issues
* Add GH action
* Test error case
* Works
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* add smartheap
* cmake: bump even further
* this seemed to be necessary but now it isn't? ok
* cmake: force include smrtheap.hpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* cmake: force include smrtheap.hpp 2
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* remove compiler defs - unnecessary if force-including anyway
* cmake: use interface for cleaner code
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* break build up into steps
* download artifacts
* clone uploadtool
* need env on windows
* just use ubuntu for inkscape
* report went missing
* add inkscape to path
* use ubuntu for compare
* Revert "use ubuntu for compare"
This reverts commit a4ce103d09.
* reinstall after cache
* try different apt cache
* use im
* use rsvg
* change size to avoid downscaling
* remove png
* do not install librsvg anymore
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
* initial cmake implementation
* ci: i guess older cmake doesn't support this
* cmake: add max version to suppress warning
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>