Florian Kaiser 
							
						 
					 
					
						
						
							
						
						674197555c 
					 
					
						
						
							
							Rename m_list0x68 to m_pathControllerList in LegoWorld class ( #1459 )  
						
						
						
						
					 
					
						2025-05-09 20:49:52 +02:00 
						 
				 
			
				
					
						
							
							
								MS 
							
						 
					 
					
						
						
							
						
						9480fd9d98 
					 
					
						
						
							
							Fix annotations for overloaded functions ( #1354 )  
						
						
						
						
					 
					
						2025-01-19 13:46:42 -07:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						33d8192d75 
					 
					
						
						
							
							Implement/match LegoWorld::ActorExists ( #1330 )  
						
						
						
						
					 
					
						2025-01-11 17:55:19 +01:00 
						 
				 
			
				
					
						
							
							
								MS 
							
						 
					 
					
						
						
							
						
						4d3481d2bd 
					 
					
						
						
							
							LegoWorld::Add to 100% ( #1328 )  
						
						
						
						
					 
					
						2025-01-11 10:51:02 -05:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						ee2bcb4d53 
					 
					
						
						
							
							Order symbols in LegoWorld ( #1321 )  
						
						... 
						
						
						
						* Partially order `LegoWorld` symbols
* Further order `LegoWorld` 
						
						
					 
					
						2025-01-10 01:31:45 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						6b3fcafbe1 
					 
					
						
						
							
							Match Helicopter::HandleEndAnim ( #1276 )  
						
						
						
						
					 
					
						2024-12-25 18:39:51 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						bcc41256f8 
					 
					
						
						
							
							Add LegoOmni::World enum ( #1252 )  
						
						
						
						
					 
					
						2024-12-21 18:08:55 +01:00 
						 
				 
			
				
					
						
							
							
								jonschz 
							
						 
					 
					
						
						
							
						
						ada44a30e8 
					 
					
						
						
							
							Fix name ambiguities ( #1202 )  
						
						... 
						
						
						
						Co-authored-by: jonschz <jonschz@users.noreply.github.com > 
						
						
					 
					
						2024-12-09 06:57:45 -07:00 
						 
				 
			
				
					
						
							
							
								jonschz 
							
						 
					 
					
						
						
							
						
						71a7498481 
					 
					
						
						
							
							Implement most of JetskiRace, add BETA10 annotations ( #1149 )  
						
						... 
						
						
						
						* Implement most of `JetskiRace`, add BETA10 annotations
* Fix declaration order issue
* Clean up FUN_10012de0
* Fix regression
* Address review comments
* Address another review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com > 
						
						
					 
					
						2024-11-14 21:42:38 +01:00 
						 
				 
			
				
					
						
							
							
								jonschz 
							
						 
					 
					
						
						
							
						
						afa5b90117 
					 
					
						
						
							
							Implement LegoRaceCar::FUN_10012ff0(), refactoring ( #1063 )  
						
						... 
						
						
						
						* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10
* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions
* Address issues raised by linter
* Rename variable, add BETA10 vtables
* Rename legoracecar files to legoracers
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com > 
						
						
					 
					
						2024-07-07 05:10:46 -07:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						bee101b1f4 
					 
					
						
						
							
							Add clang-tidy readability-redundant-inline-specifier ( #1060 )  
						
						... 
						
						
						
						* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix 
						
						
					 
					
						2024-07-05 01:06:32 +02:00 
						 
				 
			
				
					
						
							
							
								Anonymous Maarten 
							
						 
					 
					
						
						
							
						
						8113a17167 
					 
					
						
						
							
							Backports of isle-portable x64 fixes ( #1044 )  
						
						... 
						
						
						
						* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata
* Fix warning about assigning const string literals to variable char pointers
* Don't cast pointers to integers on non-32-bit architectures
* memset 2nd argument is int
* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else
* Store HFILE in its own member variable 
						
						
					 
					
						2024-06-25 17:56:30 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						e507f42717 
					 
					
						
						
							
							Implement/match LegoPlantManager::CreatePlant ( #1039 )  
						
						... 
						
						
						
						* Implement/match LegoPlantManager::CreatePlant
* Update names
* Fix name
* Fix
* Fix 
						
						
					 
					
						2024-06-18 19:35:03 +02:00 
						 
				 
			
				
					
						
							
							
								Mikhail Thompson 
							
						 
					 
					
						
						
							
						
						1c430f894d 
					 
					
						
						
							
							Begin LegoRace class ( #1014 )  
						
						... 
						
						
						
						* Begin LegoRace
* Match functions
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-06-10 14:58:05 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						ac4e8da662 
					 
					
						
						
							
							Implement/match Lego3DSound::SetDistance and Reset ( #984 )  
						
						
						
						
					 
					
						2024-06-01 19:45:22 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						b978787f8f 
					 
					
						
						
							
							Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )  
						
						
						
						
					 
					
						2024-05-29 19:24:08 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						b759390060 
					 
					
						
						
							
							Implement/match Isle::Escape ( #950 )  
						
						
						
						
					 
					
						2024-05-25 02:41:57 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						db90807d53 
					 
					
						
						
							
							Implement/match LegoPathActor::ParseAction ( #946 )  
						
						... 
						
						
						
						* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space 
						
						
					 
					
						2024-05-24 19:07:45 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						8fee73c525 
					 
					
						
						
							
							Implement/match LegoPathStruct ( #944 )  
						
						... 
						
						
						
						* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename 
						
						
					 
					
						2024-05-21 15:03:50 -04:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						5f34d2e877 
					 
					
						
						
							
							Implement/match LegoPathController::AddActor and RemoveActor ( #915 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::AddActor and RemoveActor
* Fix types 
						
						
					 
					
						2024-05-13 12:46:59 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						91fe09af3c 
					 
					
						
						
							
							Implement various small LegoPathController functions ( #914 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::Tickle
* Implement various small LegoPathController functions
* Add 0x10046b30 
						
						
					 
					
						2024-05-12 21:30:34 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						d9a82323ca 
					 
					
						
						
							
							Implement/match LegoAnimationManager::AddExtra ( #901 )  
						
						... 
						
						
						
						* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space 
						
						
					 
					
						2024-05-10 20:07:38 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						5629eb3c85 
					 
					
						
						
							
							Implement/match LegoAnimationManager::FUN_100623a0 ( #893 )  
						
						
						
						
					 
					
						2024-05-09 21:33:48 +02:00 
						 
				 
			
				
					
						
							
							
								Mark Langen 
							
						 
					 
					
						
						
							
						
						55299229c2 
					 
					
						
						
							
							LegoBuildingManager Round 2 ( #890 )  
						
						... 
						
						
						
						* LegoBuildingManager Round 2
* 100% match most of the remaining methods, only
  Tickle and FUN_10030630 remain.
* The interesting finding is that the curious
  members of the LegoBuildingManager form a short
  embedded fixed-length array used to store info
  about current animation of buildings.
* I saw that you removed the SetY which I had
  added to MxMatrix. Agree that this method
  doesn't make sense on MxMatrix, however I've
  added it back to Matrix4. I see the pattern of
  setting / getting the Y component used in enough
  places that I doubt they were just hoping they
  remembered the subscript correctly every time.
  Let me know if you agree or still don't think it
  makes sense to include.
* Formatting
* Order
* Satisfy name checker
* Add beta annotations and adjust style/naming
* Make function STUB
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-05-09 15:57:38 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						45f9f54f21 
					 
					
						
						
							
							Implement/match IslePathActor::SpawnPlayer ( #884 )  
						
						... 
						
						
						
						* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param 
						
						
					 
					
						2024-05-04 16:13:05 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						51adf75b9b 
					 
					
						
						
							
							(Refactor) Use more forward declarations ( #881 )  
						
						... 
						
						
						
						* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix 
						
						
					 
					
						2024-05-03 18:19:12 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						410824bd0f 
					 
					
						
						
							
							Implement/match various small LegoAnimPresenter functions ( #846 )  
						
						... 
						
						
						
						* Implement/match various small LegoAnimPresenter functions
* Fix location of anim function
* fix 
						
						
					 
					
						2024-04-24 15:51:28 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						30747dbae6 
					 
					
						
						
							
							Implement/match LegoAnimMMPresenter::FUN_1004b6d0 ( #832 )  
						
						
						
						
					 
					
						2024-04-20 18:33:10 +02:00 
						 
				 
			
				
					
						
							
							
								Misha 
							
						 
					 
					
						
						
							
						
						c282b3019d 
					 
					
						
						
							
							implement LegoAnimPresenter::VTable0x8c ( #798 )  
						
						
						
						
					 
					
						2024-04-13 17:42:05 -04:00 
						 
				 
			
				
					
						
							
							
								Misha 
							
						 
					 
					
						
						
							
						
						2e5d54c03e 
					 
					
						
						
							
							Finish LegoPathPresenter ( #721 )  
						
						... 
						
						
						
						* Finish LegoPathPresenter
* Update legopathcontroller.cpp
* Fixes
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-03-24 22:30:04 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						0a4db65b24 
					 
					
						
						
							
							Implement/match Isle::Enable ( #681 )  
						
						... 
						
						
						
						* Implement/match Isle::Enable
* Fix order 
						
						
					 
					
						2024-03-16 19:20:44 +01:00 
						 
				 
			
				
					
						
							
							
								Ramen2X 
							
						 
					 
					
						
						
							
						
						6cd5ffcf1a 
					 
					
						
						
							
							implement RegistrationBook::ReadyWorld(), impl/match MxDisplaySurface::CopySurface() ( #678 )  
						
						... 
						
						
						
						* implement RegistrationBook::ReadyWorld()
* don't fix the size of letterBuffer
* Fix crash in MxStillPresenter::Clone
* Implement MxDisplaySurface::CopySurface
100% match
* improve accuracy
* invert HasRegistered check
* fix legogamestate structure, documentation tweaks
* this might be cleaner actually
* Update mxdisplaysurface.cpp
* Update legogamestate.h
* don't hardcode action ids in VTable0x64
* Match ~98%
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com >
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-03-16 02:32:06 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						8069923651 
					 
					
						
						
							
							Refactor files based on beta debug build ( #645 )  
						
						... 
						
						
						
						* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format 
						
						
					 
					
						2024-03-09 21:07:52 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						d3b575169e 
					 
					
						
						
							
							Implement/match LegoModelPresenter::FUN_1007ff70 ( #622 )  
						
						
						
						
					 
					
						2024-03-04 18:26:36 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						332d8da695 
					 
					
						
						
							
							Fix LegoROI / add TimeROI ( #572 )  
						
						... 
						
						
						
						* Fix LegoROI / add TimeROI
* Fix order
* Remove extra fwd decl 
						
						
					 
					
						2024-02-17 16:07:34 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						b47412183b 
					 
					
						
						
							
							Implement/match LegoOmni::GetScriptIndex ( #571 )  
						
						... 
						
						
						
						* Implement/match LegoOmni::GetScriptIndex
* Fix type
* Fix 
						
						
					 
					
						2024-02-17 02:10:42 +01:00 
						 
				 
			
				
					
						
							
							
								MS 
							
						 
					 
					
						
						
							
						
						1b696e4bd8 
					 
					
						
						
							
							reccmp: Unique addresses and stub reporting ( #554 )  
						
						
						
						
					 
					
						2024-02-13 20:25:51 -05:00 
						 
				 
			
				
					
						
							
							
								Misha 
							
						 
					 
					
						
						
							
						
						5233b48c59 
					 
					
						
						
							
							Implement LegoModelPresenter::ParseExtra ( #557 )  
						
						... 
						
						
						
						* Implement LegoModelPresenter::ParseExtra
* rename function according to leaked source code
* Minor improvement
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-02-11 15:03:56 +01:00 
						 
				 
			
				
					
						
							
							
								Misha 
							
						 
					 
					
						
						
							
						
						f378b2e535 
					 
					
						
						
							
							implement LegoWorldPresenter::ParseExtra ( #551 )  
						
						
						
						
					 
					
						2024-02-10 18:54:38 +01:00 
						 
				 
			
				
					
						
							
							
								Misha 
							
						 
					 
					
						
						
							
						
						32681935ca 
					 
					
						
						
							
							Partial implementation of LegoGameState::SwitchArea ( #547 )  
						
						
						
						
					 
					
						2024-02-10 15:36:01 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						434deecee4 
					 
					
						
						
							
							Implement/match remaining LegoWorld functions ( #526 )  
						
						... 
						
						
						
						* Implement/match remaining LegoWorld functions
* Move functions
* Move function
* Fix function location
* Fix function return type 
						
						
					 
					
						2024-02-04 18:33:37 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						558bda4dd2 
					 
					
						
						
							
							Implement LegoWorld::Enable ( #516 )  
						
						... 
						
						
						
						* WIP VTable0x68
* Improve match
* Match
* Fix
* Fix
* Move vars
* Match
* Add call to Isle
* Rename functions
* Fix style 
						
						
					 
					
						2024-02-02 18:18:46 +01:00 
						 
				 
			
				
					
						
							
							
								Anonymous Maarten 
							
						 
					 
					
						
						
							
						
						9e686e2a87 
					 
					
						
						
							
							cmake+ci: run clang-tidy ( #512 )  
						
						... 
						
						
						
						* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fedmail@csemmler.com > 
						
						
					 
					
						2024-02-01 21:42:10 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						bcdddd4c7e 
					 
					
						
						
							
							Pad all single-digit hexadecimal values with zero ( #504 )  
						
						... 
						
						
						
						* Pad all single-digit hexadecimal values with zero
* One more fix 
						
						
					 
					
						2024-01-29 22:17:17 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						19c771b85d 
					 
					
						
						
							
							Implement/match LegoWorld::PresentersPending ( #494 )  
						
						... 
						
						
						
						* Implement/match LegoWorld::PresentersPending
* Rename functions 
						
						
					 
					
						2024-01-27 21:18:35 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						fadf8e7fd5 
					 
					
						
						
							
							Move some functions from LegoWorld to Act3 ( #493 )  
						
						
						
						
					 
					
						2024-01-27 18:15:14 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						883f3429a7 
					 
					
						
						
							
							Implement/match LegoWorld::Destroy (and destructor) ( #492 )  
						
						... 
						
						
						
						* Implement/match LegoWorld::Destroy
* Match
* Match 
						
						
					 
					
						2024-01-27 17:48:50 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						4df7dee037 
					 
					
						
						
							
							Implement/match LegoWorld::Remove ( #491 )  
						
						... 
						
						
						
						* Implement/match LegoWorld::Remove
* Fix comparison
* Match 100% 
						
						
					 
					
						2024-01-27 16:10:09 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						7b6ec235d8 
					 
					
						
						
							
							Implement LegoWorld::Add ( #490 )  
						
						... 
						
						
						
						* LegoWorld::Add
* Add annotations
* Fix include guard
* Make stub
* Change MxPresenterSet to MxCoreSet
* Improve match
* Match
* Fix annotation 
						
						
					 
					
						2024-01-26 23:52:03 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						b6aac26269 
					 
					
						
						
							
							Implement LegoWorld::Find ( #489 )  
						
						... 
						
						
						
						* Implement LegoWorld::FUN_100213a0
* Rename lists
* Rename cursors
* Rename cursor
* Rename functions
* Remove a comment
* Rename more functions
* Fix return type 
						
						
					 
					
						2024-01-26 22:00:02 +01:00