MS
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29e77210e8
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Rename some things in Infocenter (#1293)
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2024-12-27 17:21:49 -07:00 |
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MS
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7ece9cf37b
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Fix MxParam casts in Notify functions (#1188)
* First batch
* Second batch
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2024-12-03 15:51:03 -07:00 |
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Christian Semmler
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d8412a4697
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Implement/match Act1State::RemoveActors (#1132)
* Implement/match Act1State::RemoveActors
* Fix annotation
|
2024-11-03 19:06:09 +01:00 |
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jonschz
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4c0aae720b
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Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
* Commit finished code changes
* Add enum data type
* Refactor away GetCurrentArea, SetCurrentArea
* Clean up and add FUN_10024890
* Add `SetPartObjectIdByName()`
* Fix naming error
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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2024-11-01 09:21:15 -07:00 |
|
Christian Semmler
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5f822dabc7
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Implement/match PizzeriaState::PizzeriaState (#1124)
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2024-10-28 18:32:55 +01:00 |
|
Christian Semmler
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30e9e43cda
|
Implement/match RegistrationBook::HandlePathStruct (#1084)
|
2024-08-12 18:21:18 +02:00 |
|
Christian Semmler
|
e4e0f4e4d3
|
Implement/match Motocycle, consistent notification names (#1037)
* Implement/match Motocycle, consistent notification names
* Format
* Fix
* Fix return types
* Fix return type
* Fix annotations
* Rename function
|
2024-06-16 16:47:53 +02:00 |
|
Christian Semmler
|
6a9f68872b
|
Add enum for actor IDs (#993)
|
2024-06-05 18:11:46 +02:00 |
|
Christian Semmler
|
133a312aee
|
Consolidate state and building entity classes (#989)
|
2024-06-03 18:53:25 +02:00 |
|
Christian Semmler
|
23e5ad7d15
|
Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager
* Name flag
|
2024-06-01 18:45:34 +02:00 |
|
Christian Semmler
|
df20b05510
|
Define cursor enum and custom cursor window message (#980)
* Define cursor enum and custom cursor window message
* Fix param name
* Remove unused header
|
2024-06-01 16:07:58 +02:00 |
|
Christian Semmler
|
b67af71f33
|
Improve naming, use virtual key constants (#979)
|
2024-06-01 04:46:05 +02:00 |
|
Christian Semmler
|
650903d043
|
Implement/match Pizzeria::HandleClick (#971)
|
2024-05-30 15:54:24 +02:00 |
|
Christian Semmler
|
ae859fbc19
|
Implement/match LegoControlManager::FUN_100293c0 (#970)
|
2024-05-30 15:15:16 +02:00 |
|
Christian Semmler
|
b759390060
|
Implement/match Isle::Escape (#950)
|
2024-05-25 02:41:57 +02:00 |
|
Christian Semmler
|
1b1d2ecde6
|
Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
|
2024-05-04 14:06:32 +02:00 |
|
Christian Semmler
|
51adf75b9b
|
(Refactor) Use more forward declarations (#881)
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
|
2024-05-03 18:19:12 +02:00 |
|
Christian Semmler
|
ec7df356cf
|
Implement/match LegoAnimationManager::Reset (#863)
* Implement/match LegoAnimationManager::Init
* Rename function
* fix hex val
|
2024-04-27 16:31:50 +02:00 |
|
Christian Semmler
|
b4f29ea6b0
|
InvokeAction: take const atom (#837)
|
2024-04-22 14:24:00 +02:00 |
|
Misha
|
eaa935f646
|
Finish LegoVariables class (#698)
* Finish LegoVariables class
* Update legonavcontroller.cpp
* Update legobackgroundcolor.cpp
* Match functions, style, refactor visible
* Use MxBool
* Merge/fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
|
2024-03-19 19:44:42 +01:00 |
|
Christian Semmler
|
5b8f515968
|
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd
* Rename enums
* Forward declare enum for C++11+
* Add underlying storage to action headers
* Fix missing define
|
2024-03-17 18:01:47 +01:00 |
|
Ramen2X
|
beb30e80ea
|
slight style tweaks to legogamestate and related members (#666)
|
2024-03-13 13:17:20 -04:00 |
|
Ramen2X
|
6dfee432ea
|
rename MxTransitionManager transitions (#655)
|
2024-03-11 04:57:58 -04:00 |
|
Ramen2X
|
7fad763699
|
refactor script enum structure (#649)
* add autogenerated action headers
* refactor police
* refactor infocenter
* refactor jukebox
* refactor regbook
* format
* scope headers in namespaces instead
* attempt to dynamically build headers ignore list in ncc
* correct whitespace in naming.yml
* fix wrong folder
* fix accidental extra newline in cmakelists
|
2024-03-10 17:08:21 +01:00 |
|
Christian Semmler
|
8069923651
|
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
|
2024-03-09 21:07:52 +01:00 |
|