Commit Graph

178 Commits

Author SHA1 Message Date
Florian Kaiser
36c1093c88 Clear unknowns in LegoPathBoundary, LegoWEEdge, LegoWEGEdge and LegoPathController (#1546) 2025-06-08 11:04:58 -07:00
jonschz
b7090bd838 Match LegoActor and LegoPathActor in BETA10 (#1524)
* Match `LegoActor` in BETA10

* Cleanup

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-27 22:04:01 +02:00
jonschz
4186bae786 Match Helicopter::FUN_100042a0 (#1523)
* Match `Helicopter::FUN_100042a0`

* Add comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-26 23:33:52 +02:00
Florian Kaiser
804632b13f Refactor LegoUnknown100db7f4 to LegoOrientedEdge (#1515)
* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`

* Update LEGO1/lego/sources/geom/legoorientededge.h

* Update legopathcontroller.h

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
Erik Schulze
eb1177b409 rename functions and parameters in OrientableROI (#1512) 2025-05-21 20:13:28 -07:00
Christian Semmler
77435427b3 Match Radio::HandleControl (#1408) 2025-03-14 21:24:11 +01:00
jonschz
87d13aa277 Add various BETA10 references and fixes (#1398)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-03-02 19:59:03 +01:00
MS
92f20e7f7b Fix enum in Ambulance::HandlePathStruct (#1395) 2025-02-27 21:32:27 -05:00
jonschz
777dfa82ec Match Infocenter::HandleControl (#1386)
* Add BETA10 references

* Refactor non-existent getters

* Infocenter::HandleControl maybe down to entropy

* Rename variable

* More refactoring

* Refactor public variable

* 100 %

* Fix clang-format

* Fix clang-format

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-02-18 01:12:51 +01:00
jonschz
bc0344a8c4 Match Jetski::HandleClick (#1380)
* Match `Jetski::HandleClick`

* Formatting

* Clean up, document, add BETA10 references

* Fix formatting

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-02 15:44:00 +01:00
Christian Semmler
fc03e7a682 Improve order until legomain.cpp (#1350)
* Fix `LegoBackgroundColor` order

* Order

* Improve order in Act3Actors

* Improve order

* Add BETA annotation

* Order more

* More order

* More order

* Order

* Match/order

* Remove blank line

* Modern compiler fix

* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e1ce96c473 Order symbols until end of LegoGameState (#1340)
* Order `Ambulance`

* More ordering

* Order until `LegoGameState`

* Move
2025-01-17 03:42:38 +01:00
Christian Semmler
70b0f76fa1 Move Read/Write functions to LegoStorage base class, match Act1State::Serialize (#1335)
* Move Read/Write function to LegoStorage base class

* Proper const use for vector / BETA match

* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
77a3dc0795 Match Serialize functions to BETA10 (#1334)
* Begin refactor Serialize functions

* Match more Serialize functions

* Match `LegoVehicleBuildState::Serialize`

* Match `LegoGameState::Username::Serialize`

* Match `LegoGameState::ScoreItem::Serialize`

* Match `LegoGameState::History::Serialize`

* Var name

* Var name

* Revert "Var name"

This reverts commit 1c0cccfba7.

* Add other Serialize implementations

* Add remaining Serialize implementations

* Add Read for char*

* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
ac3a551bcc Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation (#1327)
* Order `LegoCarBuild`, `LegoPlantManager`

* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
5cd365c4f1 Order until the end of LegoAnimActor (#1319) 2025-01-09 01:28:43 +01:00
Christian Semmler
4c32abd16d Add BETA10 macro to enable conditional compilation for BETA10 targets (#1270)
* Add BETA10 macro to enable conditional compilation for BETA10 targets

* Adjustments to CMakeLists.txt
2025-01-07 00:06:07 +01:00
Christian Semmler
7c452e9453 Order functions in binary up to end of Act2Actor (#1312)
* Order more functions

* Order LegoRaceActor

* Further ordering

* Order `Act2Actor`

* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
c54805fde8 Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
Christian Semmler
10d318a5de Fix inlining in Helicopter::FUN_100042a0 (#1307) 2025-01-01 21:09:18 +01:00
Christian Semmler
667ea3ff82 Various matches with BETA functions (#1281)
* Match functions to BETA

* Improve `Matrix4::FromQuaternion`

* Improve `Matrix4::ToQuaternion` match

* Fix bug that was fixed in retail

* Match `Vector4::NormalizeQuaternion`
2024-12-25 22:05:28 +01:00
jonschz
70baf8cecc Fix float constants and conversions (#1279)
* Fix legoplants warnings, add BETA10 references

* Fix warnings in various header files, improve match

* Fix floats in legoactors.cpp

* Fix `legolocations.cpp`

* fix typo

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Christian Semmler
6b3fcafbe1 Match Helicopter::HandleEndAnim (#1276) 2024-12-25 18:39:51 +01:00
Christian Semmler
c2c9c75f1a Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
7c41ff4569 Order compilation units according to retail, match and align Score class (#1271)
* Initial changes for ordering, Score

* Add mxdebug

* Match `Score::Paint`

* Refactor

* Add BETA asserts

* BETA match
2024-12-24 19:38:15 +01:00
Joshua Peisach
bb29d289fe SkateBoard: name m_unk0x160 -> m_pizzaVisible (#1269) 2024-12-24 07:50:37 -07:00
jonschz
3e6d789324 Add all BETA10 ClassName() functions and vtables (#1258)
* Add all BETA10 `ClassName()` functions and vtables

* Run formatter, fix copy error

* Fix copy error

* Add BETA10 library functions

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
fe2a65c8da Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify`

* Move function

* Add to total function count

* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
jonschz
3e427ab03e Improve Helicopter::Animate() (#1251)
* Small improvements

* More improvements

* Small drive-by refactor

* Do not inline `UnknownMx4DPointFloat::FUN_10004520()`

* Fix `Act3Brickster::Animate`

* Fixes

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-21 17:21:22 +01:00
Christian Semmler
2b4f71e17d Implement/match Act3Cop::FUN_10040360 (#1247)
* Implement/match `Act3Cop::FUN_10040360`

* Remove comments

* Modern compiler fix
2024-12-20 19:49:18 +01:00
jonschz
7ed2ac9ccc Progress on Helicopter::FUN_100042a0 (#1242)
* Implement `LegoCameraController::FUN_100123b0`

* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10

* Add draft for `FUN_100042a0`

* Improve match

* Match

* Use better naming

* Remove comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Christian Semmler
cb38cf7673 Implement/match Act3Brickster::FUN_100417c0 (#1240)
* Implement/match `Act3Brickster::FUN_100417c0`

* Move function

* Rename var

* Revert "Rename var"

This reverts commit c9ca75ae7f.
2024-12-19 20:22:34 +01:00
Christian Semmler
90c687bde0 Implement/match Act3Brickster::FUN_10042300 (#1238)
* Implement/match `Act3Brickster::FUN_10042300`

* Add comment about assignment operator

* Add another comment

* Fix

* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
66e3c9a2e1 Implement/match Act3Brickster::Animate (#1237)
* Implement/match `Act3Brickster::Animate`

* Improve loop
2024-12-17 19:11:47 +01:00
Christian Semmler
615c3a5047 Implement/match Act3Cop::Animate (#1233)
* Implement/match `Act3Cop::Animate`

* Fix
2024-12-15 19:48:47 +01:00
jonschz
2e7f2edbf1 Implement/match Act3Cop::ParseAction (#1230)
* Implement/match `Act3Cop::ParseAction`

* Fix formatting

* Address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 18:09:29 +01:00
Christian Semmler
661c76c6e0 Implement/match Act3Shark::Animate (#1231)
* Implement/match `Act3Shark::Animate`

* Add BETA annotation

* Raise max functions

* Mark as FUNCTION
2024-12-15 17:18:25 +01:00
jonschz
ace2a9f047 Add g_copDest (#1229)
* Implement `AddCop` and `g_copDest`

* Fix formatting

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
Christian Semmler
16730ef9c1 Implement/match Act3Ammo::FUN_10053db0 (#1227) 2024-12-14 21:36:14 +01:00
Christian Semmler
67b4553eaa Implement/match LegoPathController::FUN_1004a380 (#1226) 2024-12-14 20:02:48 +01:00
jonschz
5a6415e0cf Implement/match Act2Actor::FUN_10019b90 (#1222)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-13 16:19:55 -07:00
Christian Semmler
1aeb458be1 Implement/match Act3Ammo::Animate (#1221)
* Implement/match `Act3Ammo::Animate`

* Match

* Rename

* Rename

* Rename
2024-12-13 22:56:26 +01:00
Christian Semmler
6da2faa48c Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f Rename LegoPathActor::VTable0x70 to UpdateState (#1219) 2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f Implement/match Act3::GoodEnding (#1218) 2024-12-13 18:49:45 +01:00
Christian Semmler
de7bc813ca Implement/match LegoAct2::BadEnding (#1217)
* Implement/match `LegoAct2::BadEnding`

* Name some vars
2024-12-13 17:26:06 +01:00
Christian Semmler
32392a8e55 Fix Act2Actor::FUN_10019700 (#1216) 2024-12-13 17:12:53 +01:00
jonschz
054f56fd9f Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
aceba71fbb Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
fe57a94416 Implement/match Act3Brickster::ParseAction (#1211) 2024-12-12 16:06:15 +01:00