Commit Graph

172 Commits

Author SHA1 Message Date
Christian Semmler
382f058c23 Match RegistrationBook::ReadyWorld (#1375) 2025-01-25 00:32:08 +01:00
jonschz
82f2e2e755 Match HistoryBook::ReadyWorld() (#1373)
* Some progress on HistoryBook::ReadyWorld

* Refactor getter

* 48 %

* 49 %

* 53 %

* Improve BETA10 stack, LEGO1 now at 91

* variable number match on BETA10, 91 % on LEGO1

* Cleanup

* Match

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-01-25 00:09:04 +01:00
Christian Semmler
5a7df7f95d Order until LegoCarBuildAnimPresenter (#1365)
* Order until `Infocenter`

* Order until RaceSkel

* More order

* Order until `LegoCarBuildAnimPresenter`

* Add blank line

* Add BETA annotation
2025-01-21 01:31:28 +01:00
Christian Semmler
fc03e7a682 Improve order until legomain.cpp (#1350)
* Fix `LegoBackgroundColor` order

* Order

* Improve order in Act3Actors

* Improve order

* Add BETA annotation

* Order more

* More order

* More order

* Order

* Match/order

* Remove blank line

* Modern compiler fix

* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e1ce96c473 Order symbols until end of LegoGameState (#1340)
* Order `Ambulance`

* More ordering

* Order until `LegoGameState`

* Move
2025-01-17 03:42:38 +01:00
Christian Semmler
e8c856c585 Order symbols in Act1State (#1336)
* Order functions in `Act1State`

* Remove IsPresent

* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1 Move Read/Write functions to LegoStorage base class, match Act1State::Serialize (#1335)
* Move Read/Write function to LegoStorage base class

* Proper const use for vector / BETA match

* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
77a3dc0795 Match Serialize functions to BETA10 (#1334)
* Begin refactor Serialize functions

* Match more Serialize functions

* Match `LegoVehicleBuildState::Serialize`

* Match `LegoGameState::Username::Serialize`

* Match `LegoGameState::ScoreItem::Serialize`

* Match `LegoGameState::History::Serialize`

* Var name

* Var name

* Revert "Var name"

This reverts commit 1c0cccfba7.

* Add other Serialize implementations

* Add remaining Serialize implementations

* Add Read for char*

* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
f95eedd0ce Improve match of LegoPathActor::FUN_1002edd0, reorder (#1332)
* Relocate annotation

* Improve match of `LegoBuildingManager::ScheduleAnimation`

* try fix

* Revert "try fix"

This reverts commit e8f5db6fec.

* Order isle

* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
72aa7e330d Order functions up to the end of GasStation, match GasStation::ReadyWorld (#1311)
* Minor improvements

* Match `GasStation::ReadyWorld`

* Reorder
2025-01-05 18:40:07 +01:00
Christian Semmler
c54805fde8 Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
MS
29e77210e8 Rename some things in Infocenter (#1293) 2024-12-27 17:21:49 -07:00
Christian Semmler
c2c9c75f1a Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
7c41ff4569 Order compilation units according to retail, match and align Score class (#1271)
* Initial changes for ordering, Score

* Add mxdebug

* Match `Score::Paint`

* Refactor

* Add BETA asserts

* BETA match
2024-12-24 19:38:15 +01:00
Joshua Peisach
bb29d289fe SkateBoard: name m_unk0x160 -> m_pizzaVisible (#1269) 2024-12-24 07:50:37 -07:00
Anonymous Maarten
b4d2ea72af Fix -Wwrite-strings warnings (#1267)
warning: ISO C++ forbids converting a string constant to 'LegoChar*'
2024-12-23 17:11:38 -07:00
Christian Semmler
5b19d7953a Refactor MxStreamList based lists (#1260)
* Refactor stream lists

* Fix naming

* Fix header inclusion

* Fix annotations

* Move function definitions to header

* Remove mxstreamprovider.cpp

* Naming
2024-12-23 16:32:16 +01:00
jonschz
3e6d789324 Add all BETA10 ClassName() functions and vtables (#1258)
* Add all BETA10 `ClassName()` functions and vtables

* Run formatter, fix copy error

* Fix copy error

* Add BETA10 library functions

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
fe2a65c8da Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify`

* Move function

* Add to total function count

* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
Christian Semmler
bcc41256f8 Add LegoOmni::World enum (#1252) 2024-12-21 18:08:55 +01:00
Christian Semmler
c9acd9a49f Minor fixes (#1248) 2024-12-20 20:23:01 +01:00
Christian Semmler
cb38cf7673 Implement/match Act3Brickster::FUN_100417c0 (#1240)
* Implement/match `Act3Brickster::FUN_100417c0`

* Move function

* Rename var

* Revert "Rename var"

This reverts commit c9ca75ae7f.
2024-12-19 20:22:34 +01:00
Christian Semmler
66e3c9a2e1 Implement/match Act3Brickster::Animate (#1237)
* Implement/match `Act3Brickster::Animate`

* Improve loop
2024-12-17 19:11:47 +01:00
Christian Semmler
73b9e9a06f Fix LegoAct2::Notify (#1234) 2024-12-15 19:45:17 +01:00
jonschz
ace2a9f047 Add g_copDest (#1229)
* Implement `AddCop` and `g_copDest`

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
Christian Semmler
2d74f14de0 Implement/match Act3::FUN_10072ad0 (#1228)
* Implement `Act3::FUN_10072ad0`

* Improve match

* Improve match

* Match
2024-12-14 14:30:21 -07:00
Christian Semmler
1aeb458be1 Implement/match Act3Ammo::Animate (#1221)
* Implement/match `Act3Ammo::Animate`

* Match

* Rename

* Rename

* Rename
2024-12-13 22:56:26 +01:00
Christian Semmler
6da2faa48c Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f Rename LegoPathActor::VTable0x70 to UpdateState (#1219) 2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f Implement/match Act3::GoodEnding (#1218) 2024-12-13 18:49:45 +01:00
Christian Semmler
de7bc813ca Implement/match LegoAct2::BadEnding (#1217)
* Implement/match `LegoAct2::BadEnding`

* Name some vars
2024-12-13 17:26:06 +01:00
jonschz
054f56fd9f Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
894034f9cf Implement/match WriteDefaultTexture (#1213) 2024-12-12 19:02:14 +01:00
Christian Semmler
aceba71fbb Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
fe57a94416 Implement/match Act3Brickster::ParseAction (#1211) 2024-12-12 16:06:15 +01:00
Christian Semmler
598d6dd10c Refactor act 3 actors into act3actors.cpp (#1210) 2024-12-12 15:14:46 +01:00
MS
c05ff6ff4a Act3Cop::VTable0x94 and related (#1209)
* Act3Cop::VTable0x94 and related

* No need to include

* Cast LegoWorld* to Act3*
2024-12-11 22:20:21 +01:00
MS
6d9fa3ed7f Act3List Insert() and Clear() (#1206)
* Act3List Insert() and Clear()

* Fix Act3ListElement constructors
2024-12-11 18:01:55 +01:00
Christian Semmler
adc83dc76e Implement/match Act3Ammo::Create, Act3Ammo::FUN_10053cb0, Act3Ammo::FUN_10053d30 (#1205)
* Implement/match Act3Ammo::Create

* Fix BETA addr

* Move

* Move

* Remove header

* Add missing header
2024-12-10 22:35:59 +01:00
Christian Semmler
59e2aa2804 Implement/match LegoAct2::FUN_100516b0 and LegoAct2::FUN_100517b0 (#1204)
* Implement/match `LegoAct2::FUN_100516b0` and `LegoAct2::FUN_100517b0`

* Fix
2024-12-10 21:49:13 +01:00
Christian Semmler
c2ee761f81 Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`

* Match Helicopter::HandleControl

* Rename

* Adjust total function count

* Rename
2024-12-09 23:41:51 +01:00
jonschz
07def56326 Implement Act2Actor::VTable0x70 (#1201)
* Implement draft of `Act2Actor::VTable0x70`

* Fix CI errors

* Implement `Act2Actor::FUN_100199f0`

* WIP: cleanup

* Address review comments

* Run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
d9b9178d27 Implement/match Act3::Notify (#1200)
* Implement/match Act3::Notify

* Fix typo
2024-12-08 20:52:32 +01:00
Christian Semmler
564fb7f7c0 Implement/match Act3::Enable (#1198)
* Implement Act3::Enable

* Match

* Change back to private

* Remove unused function
2024-12-08 19:39:03 +01:00
Christian Semmler
1aff40dd94 Implement/match several functions in Act3, refactor (#1197)
* Implement/match several functions in Act3, refactor

* Fix naming

* Rename

* Add comment

* Add annotation

* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
97fb6e4f15 Add Act3Ammo, match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3`

* Move

* Fix match
2024-12-07 11:57:59 -07:00
Christian Semmler
94ce89cbaa (Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Christian Semmler
c51a09af0b Fix a bug in LegoAct2::Notify (#1190) 2024-12-04 23:32:53 +01:00
Christian Semmler
8dd7bc63be Implement/match LegoAct2::SpawnBricks (#1189)
* Implement/match LegoAct2::SpawnBricks

* Name brick vars

* Add LegoAct2::FUN_10051fa0

* Add LegoAct2::FUN_100521f0
2024-12-04 23:11:16 +01:00
MS
7ece9cf37b Fix MxParam casts in Notify functions (#1188)
* First batch

* Second batch
2024-12-03 15:51:03 -07:00