Commit Graph

18 Commits

Author SHA1 Message Date
jonschz
b7090bd838 Match LegoActor and LegoPathActor in BETA10 (#1524)
* Match `LegoActor` in BETA10

* Cleanup

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-27 22:04:01 +02:00
Christian Semmler
63bfb95d80 Match LegoActor::SetROI (#1295) 2024-12-28 17:43:06 +01:00
Christian Semmler
a0a114135a Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction

* Reorder
2024-12-02 18:58:08 +01:00
Christian Semmler
b9a1da6a7a Implement/match Act2Brick (#1169)
* Implement/match Act2Brick

* Rename functions

* Naming
2024-11-25 22:08:57 +01:00
jonschz
0aa5e010ae Implement CarRace (#1165)
* Implement `CarRace`

* Improve `CarRace::Create`

* Fix arrays

* Clean up array

* Fix CI errors

* Implement `LegoRaceCar::FUN_10012e00()`

* Implement `Doors::VTable0xcc`

* Address review comments, part 1

* Address review comments, part 2

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-23 12:33:15 -07:00
Christian Semmler
0c7c77aad3 Implement/match LegoActor::Mute (#992) 2024-06-04 12:19:59 -04:00
Christian Semmler
828b35e9d2 Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987)
* Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60

* Update names

* Update
2024-06-02 17:09:09 +02:00
Christian Semmler
23e5ad7d15 Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager

* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
375ac29b9b Implement/match Lego3DSound::Create (#981)
* Implement/match Lego3DSound::Create

* Add space

* Naming

* Changes
2024-06-01 18:23:48 +02:00
Christian Semmler
e32e06321a Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
Christian Semmler
51adf75b9b (Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
180a1e6360 Define LegoEntity::Type enum (#854)
* Define LegoEntity::Type enum

* Use enum constant
2024-04-26 16:03:13 +02:00
Christian Semmler
5cf04bc3c3 Implement/match LegoActor::ParseAction (#785)
* Implement/match LegoActor::ParseAction

* Add call to parent
2024-04-08 14:23:31 +02:00
Nathan M Gilbert
124b73046b Continued work on LegoGameState (#596)
* Continued work on LegoGameState

* Fixes/matches/refactor

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
Joshua Peisach
51520aaae6 LegoActor: destructor, SetROI (#588)
* LegoActor: destructor, SetROI

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-23 18:51:49 +01:00
MS
b5a3c5feea Enforce vtable match (#464)
* vtable enforce

* Vtable progress

* IslePathActor subclasses

* LegoState subclasses

* LegoWorld subclasses

* Presenter progress

* Remaining presenters

* All but two that need new files

* Merge into vtable branch (#3)

* Implement MxDisplaySurface::VTable0x44 (#467)

* Update mxdisplaysurface.cpp

* add arguments to header

* Fix glitched bitmaps

* WIP fixes

* Match

* Fix

* Changes

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implmement PoliceState::VTable0x1c (#468)

* Implmement PoliceState::VTable0x1c

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement Lego3DView::Render (#470)

* Implement Lego3DView::Render

* use MxDouble

* Revert "use MxDouble"

This reverts commit a006b60e20.

* Begin work on Police class (#469)

* Begin work on Police class

* Use JukeBox::e_policeStation value

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement MxDisplaySurface::CreateCursorSurface (#471)

* Update mxdisplaysurface.cpp

* Fixes

* Update legovideomanager.cpp

* Match to 100%

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Co-authored-by: Christian Semmler <mail@csemmler.com>

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Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* Police fix

* Finish

* motocycle lower case

* Update historybook.h

* Update hospitalstate.h

* Update jetski.h

* Update legoinputmanager.h

* Update legolocomotionanimpresenter.h

* Update pizza.h

* Update act3shark.h

* Update ambulancemissionstate.h

* Update bumpbouy.h

* Update doors.h

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
MS
7e9d3bde65 Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00
Christian Semmler
c47206617d Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00