Commit Graph

302 Commits

Author SHA1 Message Date
Christian Semmler
c2c9c75f1a Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Anonymous Maarten
b4d2ea72af Fix -Wwrite-strings warnings (#1267)
warning: ISO C++ forbids converting a string constant to 'LegoChar*'
2024-12-23 17:11:38 -07:00
jonschz
3e6d789324 Add all BETA10 ClassName() functions and vtables (#1258)
* Add all BETA10 `ClassName()` functions and vtables

* Run formatter, fix copy error

* Fix copy error

* Add BETA10 library functions

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
fe2a65c8da Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify`

* Move function

* Add to total function count

* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
Christian Semmler
bcc41256f8 Add LegoOmni::World enum (#1252) 2024-12-21 18:08:55 +01:00
Christian Semmler
c9acd9a49f Minor fixes (#1248) 2024-12-20 20:23:01 +01:00
jonschz
7ed2ac9ccc Progress on Helicopter::FUN_100042a0 (#1242)
* Implement `LegoCameraController::FUN_100123b0`

* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10

* Add draft for `FUN_100042a0`

* Improve match

* Match

* Use better naming

* Remove comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Christian Semmler
18fc084a3f Match LegoGameState::Load (#1239) 2024-12-18 01:10:42 +01:00
Christian Semmler
661c76c6e0 Implement/match Act3Shark::Animate (#1231)
* Implement/match `Act3Shark::Animate`

* Add BETA annotation

* Raise max functions

* Mark as FUNCTION
2024-12-15 17:18:25 +01:00
jonschz
ace2a9f047 Add g_copDest (#1229)
* Implement `AddCop` and `g_copDest`

* Fix formatting

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
jonschz
97ff27af9e Implement/match LegoPlantManager::FUN_10026410 (#1223)
* Implement/match  `LegoPlantManager::FUN_10026410`

* Full match on LEGO1 and BETA10

* Improve `LegoBuildingManager::FUN_10030630`

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 16:35:08 +01:00
jonschz
5a6415e0cf Implement/match Act2Actor::FUN_10019b90 (#1222)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-13 16:19:55 -07:00
Christian Semmler
6da2faa48c Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f Rename LegoPathActor::VTable0x70 to UpdateState (#1219) 2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f Implement/match Act3::GoodEnding (#1218) 2024-12-13 18:49:45 +01:00
jonschz
054f56fd9f Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
1bfeebd004 Implement most of LegoJetski, refactor (#1214)
* Implement most of `LegoJetski`, refactor

* Fix
2024-12-12 21:17:25 +01:00
Christian Semmler
894034f9cf Implement/match WriteDefaultTexture (#1213) 2024-12-12 19:02:14 +01:00
Christian Semmler
598d6dd10c Refactor act 3 actors into act3actors.cpp (#1210) 2024-12-12 15:14:46 +01:00
Christian Semmler
1aff40dd94 Implement/match several functions in Act3, refactor (#1197)
* Implement/match several functions in Act3, refactor

* Fix naming

* Rename

* Add comment

* Add annotation

* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
94ce89cbaa (Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2 Implement LegoPathController::FUN_10048310 (#1192)
* WIP

* Rename

* Fix

* More WIP

* WIP

* WIP

* Fix

* Annotations

* Add more annotations, improve match

* Raise max functions
2024-12-06 20:50:40 +01:00
MS
7ece9cf37b Fix MxParam casts in Notify functions (#1188)
* First batch

* Second batch
2024-12-03 15:51:03 -07:00
Christian Semmler
aaf5e1ddc7 Implement/match LegoAct2::ReadyWorld (#1185) 2024-12-02 19:44:42 +01:00
Christian Semmler
a0a114135a Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction

* Reorder
2024-12-02 18:58:08 +01:00
Christian Semmler
e8e457f01a Implement/match LegoAct2::Enable (#1178) 2024-11-29 22:32:40 +01:00
jonschz
362551e279 Clean up unused annotations to reduce errors (#1177)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 22:31:37 +01:00
Christian Semmler
7256eeb0ad Replace hardcoded magic values with constants (#1173)
* Replace two hardcoded magic values with constants

* Replace constants
2024-11-28 00:05:40 +01:00
Christian Semmler
d6796ad86a Implement remaining LegoGameState functions (#1172)
* Implement remaining LegoGameState functions

* Naming fixes

* Fix naming
2024-11-27 23:42:05 +01:00
jonschz
106647e5af Implement new functions in LegoAnimManager (#1170)
* Implement new functions in LegoAnimManager

* Address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-27 18:13:37 +01:00
jonschz
83b85f26a7 Implement LegoAct2::Tickle() and others (#1168)
* Implement `LegoAct2::Tickle()` and others

* Fix decomplint errors

* Minor cleanup

* Address review comments

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
MS
816bfe842d Use alias functions from Lego3DManager (#1167)
* Mark LegoEntity:Destroy (many vtables use it)

* Starting addrs for Lego3DManager helpers

* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
jonschz
0aa5e010ae Implement CarRace (#1165)
* Implement `CarRace`

* Improve `CarRace::Create`

* Fix arrays

* Clean up array

* Fix CI errors

* Implement `LegoRaceCar::FUN_10012e00()`

* Implement `Doors::VTable0xcc`

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-23 12:33:15 -07:00
Christian Semmler
e56ac9ab55 Implement/match LegoBuildingManager::FUN_10030630 (#1164) 2024-11-22 23:08:23 +01:00
Christian Semmler
b4b28cf32e Implement/match LegoPlantManager::Tickle (#1157) 2024-11-16 00:25:49 +01:00
Christian Semmler
3383ae646f Implement/match LegoBuildingManager::Tickle (#1156) 2024-11-15 22:51:46 +01:00
Christian Semmler
ff0ef96782 Implement/match LegoBuildingManager::FUN_10030030 (#1155) 2024-11-15 19:24:41 +01:00
Christian Semmler
93c640a45f Implement/match PickEntity (#1153)
* Implement/match PickEntity

* Rename function
2024-11-15 18:35:53 +01:00
Christian Semmler
62f09570b0 Implement/match RotateY (#1152) 2024-11-15 18:28:26 +01:00
jonschz
71a7498481 Implement most of JetskiRace, add BETA10 annotations (#1149)
* Implement most of `JetskiRace`, add BETA10 annotations

* Fix declaration order issue

* Clean up FUN_10012de0

* Fix regression

* Address review comments

* Address another review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-14 21:42:38 +01:00
jonschz
6cda0d95c7 Complete LegoCarBuild (#1144)
* Complete `LegoCarBuild`

* Fix match error

* Address review comments

* Fix regression

* Fix minor sign comparison issue

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
5d3d66965d Implement/match Act1State::PlaceActors and related (#1142)
* Implement/match Act1State::PlaceActors and related

* Fix naming
2024-11-10 21:26:48 +01:00
jonschz
c65bc67e3d Implement FUN_10025720() and others (#1134)
* Implement `FUN_10025720()` and others

* Address review comments, get 100 %

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
Christian Semmler
d8412a4697 Implement/match Act1State::RemoveActors (#1132)
* Implement/match Act1State::RemoveActors

* Fix annotation
2024-11-03 19:06:09 +01:00
jonschz
4c0aae720b Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
* Commit finished code changes

* Add enum data type

* Refactor away GetCurrentArea, SetCurrentArea

* Clean up and add FUN_10024890

* Add `SetPartObjectIdByName()`

* Fix naming error

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
Christian Semmler
ad353b7f3e Implement/match Pizza::PlayAction (#1123)
* Implement/match Pizza::PlayAction

* Remove unused header
2024-10-28 17:25:54 +01:00
jonschz
c38e157fdb Implement LegoCarBuild functions, refactor BackgroundAudioManager (#1117)
* Implement LegoCarBuild functions, refactor BackgroundAudioManager

* Refactor LegoVehicleBuildState::m_animationState to enum

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00
jonschz
1a15981324 Implement LegoCarBuildAnimPresenter::StreamingTickle() (#1109)
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents

* Fix naming issue

* Address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
Cameron
4878727393 some educated guesses for unknown view manager names (#1106)
* some educated guesses for unknown view manager names

* Formatting

* Pin pylint version

* Use snake case for consistency (limited to this class)

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-09-20 19:17:24 +02:00
jonschz
a942325b29 More functions in LegoCarBuild (#1104)
* Add BETA10 annotations

* Clean up

* Implement multiple functions

* fix minor annotation error

* Undo formatting

* Fix formatting

* Implement more functions

* Rename variables, address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-14 16:14:11 -07:00