Florian Kaiser 
							
						 
					 
					
						
						
							
						
						36c1093c88 
					 
					
						
						
							
							Clear unknowns in LegoPathBoundary, LegoWEEdge, LegoWEGEdge and LegoPathController ( #1546 )  
						
						
						
						
					 
					
						2025-06-08 11:04:58 -07:00 
						 
				 
			
				
					
						
							
							
								Florian Kaiser 
							
						 
					 
					
						
						
							
						
						804632b13f 
					 
					
						
						
							
							Refactor LegoUnknown100db7f4 to LegoOrientedEdge ( #1515 )  
						
						... 
						
						
						
						* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`
* Update LEGO1/lego/sources/geom/legoorientededge.h
* Update legopathcontroller.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2025-05-24 23:09:24 -07:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						fc03e7a682 
					 
					
						
						
							
							Improve order until legomain.cpp ( #1350 )  
						
						... 
						
						
						
						* Fix `LegoBackgroundColor` order
* Order
* Improve order in Act3Actors
* Improve order
* Add BETA annotation
* Order more
* More order
* More order
* Order
* Match/order
* Remove blank line
* Modern compiler fix
* vtable annotation 
						
						
					 
					
						2025-01-17 18:33:27 -07:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						33d8192d75 
					 
					
						
						
							
							Implement/match LegoWorld::ActorExists ( #1330 )  
						
						
						
						
					 
					
						2025-01-11 17:55:19 +01:00 
						 
				 
			
				
					
						
							
							
								jonschz 
							
						 
					 
					
						
						
							
						
						3e6d789324 
					 
					
						
						
							
							Add all BETA10 ClassName() functions and vtables ( #1258 )  
						
						... 
						
						
						
						* Add all BETA10 `ClassName()` functions and vtables
* Run formatter, fix copy error
* Fix copy error
* Add BETA10 library functions
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com > 
						
						
					 
					
						2024-12-22 08:13:34 -07:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						90c687bde0 
					 
					
						
						
							
							Implement/match Act3Brickster::FUN_10042300 ( #1238 )  
						
						... 
						
						
						
						* Implement/match `Act3Brickster::FUN_10042300`
* Add comment about assignment operator
* Add another comment
* Fix
* add back BETA annotation 
						
						
					 
					
						2024-12-17 23:16:00 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						67b4553eaa 
					 
					
						
						
							
							Implement/match LegoPathController::FUN_1004a380 ( #1226 )  
						
						
						
						
					 
					
						2024-12-14 20:02:48 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						c2ee761f81 
					 
					
						
						
							
							Implement/match Act3::ShootPizza and Act3::ShootDonut ( #1203 )  
						
						... 
						
						
						
						* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`
* Match Helicopter::HandleControl
* Rename
* Adjust total function count
* Rename 
						
						
					 
					
						2024-12-09 23:41:51 +01:00 
						 
				 
			
				
					
						
							
							
								jonschz 
							
						 
					 
					
						
						
							
						
						ada44a30e8 
					 
					
						
						
							
							Fix name ambiguities ( #1202 )  
						
						... 
						
						
						
						Co-authored-by: jonschz <jonschz@users.noreply.github.com > 
						
						
					 
					
						2024-12-09 06:57:45 -07:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						5be00e1799 
					 
					
						
						
							
							Implement/match LegoPathCtrlEdge::FUN_10048c40 ( #1195 )  
						
						... 
						
						
						
						* Implement/match LegoPathCtrlEdge::FUN_10048c40
* Improve matches 
						
						
					 
					
						2024-12-07 17:58:51 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						4d8098a6c2 
					 
					
						
						
							
							Implement LegoPathController::FUN_10048310 ( #1192 )  
						
						... 
						
						
						
						* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions 
						
						
					 
					
						2024-12-06 20:50:40 +01:00 
						 
				 
			
				
					
						
							
							
								jonschz 
							
						 
					 
					
						
						
							
						
						8b9f6f1007 
					 
					
						
						
							
							Implement more functions in Act2Actor ( #1183 )  
						
						... 
						
						
						
						* Implement `Act2Actor::VTable0xa0`
* Implement `Act2Actor::FUN_10019520()`
* Implement/match `Act2Actor::FUN_100192a0()`
* Fix clang32 issue
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com > 
						
						
					 
					
						2024-12-01 10:21:59 -07:00 
						 
				 
			
				
					
						
							
							
								jonschz 
							
						 
					 
					
						
						
							
						
						e09acfcddb 
					 
					
						
						
							
							Implement/match LegoCarRaceActor::VTable0x1c ( #1078 )  
						
						... 
						
						
						
						* Implement/match `LegoCarRaceActor::VTable0x1c`
* Fix formatting
* Fix LegoEdge::CWVertex()
* Fix more CI issues
* Trz to fix lvalue compile issue
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com > 
						
						
					 
					
						2024-08-04 21:13:12 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						bee101b1f4 
					 
					
						
						
							
							Add clang-tidy readability-redundant-inline-specifier ( #1060 )  
						
						... 
						
						
						
						* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix 
						
						
					 
					
						2024-07-05 01:06:32 +02:00 
						 
				 
			
				
					
						
							
							
								Anonymous Maarten 
							
						 
					 
					
						
						
							
						
						8113a17167 
					 
					
						
						
							
							Backports of isle-portable x64 fixes ( #1044 )  
						
						... 
						
						
						
						* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata
* Fix warning about assigning const string literals to variable char pointers
* Don't cast pointers to integers on non-32-bit architectures
* memset 2nd argument is int
* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else
* Store HFILE in its own member variable 
						
						
					 
					
						2024-06-25 17:56:30 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						b978787f8f 
					 
					
						
						
							
							Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )  
						
						
						
						
					 
					
						2024-05-29 19:24:08 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						8fee73c525 
					 
					
						
						
							
							Implement/match LegoPathStruct ( #944 )  
						
						... 
						
						
						
						* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename 
						
						
					 
					
						2024-05-21 15:03:50 -04:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						7538988f50 
					 
					
						
						
							
							Implement LegoPathActor::VTable0x9c ( #942 )  
						
						... 
						
						
						
						* Implement LegoPathActor::VTable0x9c
* Add annotation 
						
						
					 
					
						2024-05-20 18:27:54 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						3342464321 
					 
					
						
						
							
							Implement/match LegoPathController::FUN_1004a240 ( #941 )  
						
						
						
						
					 
					
						2024-05-20 17:34:31 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						939c09139f 
					 
					
						
						
							
							Match LegoOmni::Destroy and related ( #917 )  
						
						... 
						
						
						
						* Match LegoOmni::Destroy and related
* Write COMPAT_MODE macro differently
* fix lint issue 
						
						
					 
					
						2024-05-14 14:13:27 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						ccf33575db 
					 
					
						
						
							
							Implement/match LegoPathController::FUN_10046050 ( #916 )  
						
						
						
						
					 
					
						2024-05-13 14:39:43 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						5f34d2e877 
					 
					
						
						
							
							Implement/match LegoPathController::AddActor and RemoveActor ( #915 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::AddActor and RemoveActor
* Fix types 
						
						
					 
					
						2024-05-13 12:46:59 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						91fe09af3c 
					 
					
						
						
							
							Implement various small LegoPathController functions ( #914 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::Tickle
* Implement various small LegoPathController functions
* Add 0x10046b30 
						
						
					 
					
						2024-05-12 21:30:34 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						b6fc8e27b1 
					 
					
						
						
							
							Implement/match LegoPathController::Tickle ( #913 )  
						
						
						
						
					 
					
						2024-05-12 21:10:26 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						dcaa07cc49 
					 
					
						
						
							
							Implement/match LegoPathController::Create and Init ( #911 )  
						
						
						
						
					 
					
						2024-05-12 20:33:20 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						f88f7b115e 
					 
					
						
						
							
							Implement/match LegoPathController::ReadBoundaries ( #908 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::ReadBoundaries
* Allow spawn 
						
						
					 
					
						2024-05-11 19:55:28 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						1f0a2a50ce 
					 
					
						
						
							
							Implement/match LegoPathController::ReadEdge ( #907 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::ReadEdge
* Fix
* Rename
* Add 100482b0
* Rename 
						
						
					 
					
						2024-05-11 19:45:13 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						f442f1a2f7 
					 
					
						
						
							
							Implement/match LegoPathController::Read ( #904 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::Read
* Add size asserts 
						
						
					 
					
						2024-05-11 18:23:18 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						5df947dbb9 
					 
					
						
						
							
							Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor ( #903 )  
						
						... 
						
						
						
						* Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor
* Remove obsolete struct 
						
						
					 
					
						2024-05-11 15:32:11 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						d9a82323ca 
					 
					
						
						
							
							Implement/match LegoAnimationManager::AddExtra ( #901 )  
						
						... 
						
						
						
						* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space 
						
						
					 
					
						2024-05-10 20:07:38 +02:00 
						 
				 
			
				
					
						
							
							
								Mark Langen 
							
						 
					 
					
						
						
							
						
						55299229c2 
					 
					
						
						
							
							LegoBuildingManager Round 2 ( #890 )  
						
						... 
						
						
						
						* LegoBuildingManager Round 2
* 100% match most of the remaining methods, only
  Tickle and FUN_10030630 remain.
* The interesting finding is that the curious
  members of the LegoBuildingManager form a short
  embedded fixed-length array used to store info
  about current animation of buildings.
* I saw that you removed the SetY which I had
  added to MxMatrix. Agree that this method
  doesn't make sense on MxMatrix, however I've
  added it back to Matrix4. I see the pattern of
  setting / getting the Y component used in enough
  places that I doubt they were just hoping they
  remembered the subscript correctly every time.
  Let me know if you agree or still don't think it
  makes sense to include.
* Formatting
* Order
* Satisfy name checker
* Add beta annotations and adjust style/naming
* Make function STUB
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-05-09 15:57:38 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						45f9f54f21 
					 
					
						
						
							
							Implement/match IslePathActor::SpawnPlayer ( #884 )  
						
						... 
						
						
						
						* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param 
						
						
					 
					
						2024-05-04 16:13:05 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						51adf75b9b 
					 
					
						
						
							
							(Refactor) Use more forward declarations ( #881 )  
						
						... 
						
						
						
						* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix 
						
						
					 
					
						2024-05-03 18:19:12 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						410824bd0f 
					 
					
						
						
							
							Implement/match various small LegoAnimPresenter functions ( #846 )  
						
						... 
						
						
						
						* Implement/match various small LegoAnimPresenter functions
* Fix location of anim function
* fix 
						
						
					 
					
						2024-04-24 15:51:28 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						9025d5ed06 
					 
					
						
						
							
							Implement/match LegoWorld::FUN_1001fda0 ( #840 )  
						
						
						
						
					 
					
						2024-04-23 10:33:38 +02:00 
						 
				 
			
				
					
						
							
							
								Nathan M Gilbert 
							
						 
					 
					
						
						
							
						
						1e3ca11886 
					 
					
						
						
							
							Implement/match LegoAnimActor ( #730 )  
						
						... 
						
						
						
						* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-03-26 18:51:52 +01:00 
						 
				 
			
				
					
						
							
							
								Misha 
							
						 
					 
					
						
						
							
						
						2e5d54c03e 
					 
					
						
						
							
							Finish LegoPathPresenter ( #721 )  
						
						... 
						
						
						
						* Finish LegoPathPresenter
* Update legopathcontroller.cpp
* Fixes
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-03-24 22:30:04 +01:00 
						 
				 
			
				
					
						
							
							
								Nathan M Gilbert 
							
						 
					 
					
						
						
							
						
						8b21e8136e 
					 
					
						
						
							
							Animmanager ( #712 )  
						
						... 
						
						
						
						* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-03-23 15:09:20 +01:00 
						 
				 
			
				
					
						
							
							
								Nathan M Gilbert 
							
						 
					 
					
						
						
							
						
						fca8f74bd8 
					 
					
						
						
							
							Fix Annotations and LegoAnimActor class structure. ( #710 )  
						
						... 
						
						
						
						* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73mail@csemmler.com > 
						
						
					 
					
						2024-03-22 21:30:58 -04:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						434deecee4 
					 
					
						
						
							
							Implement/match remaining LegoWorld functions ( #526 )  
						
						... 
						
						
						
						* Implement/match remaining LegoWorld functions
* Move functions
* Move function
* Fix function location
* Fix function return type 
						
						
					 
					
						2024-02-04 18:33:37 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						558bda4dd2 
					 
					
						
						
							
							Implement LegoWorld::Enable ( #516 )  
						
						... 
						
						
						
						* WIP VTable0x68
* Improve match
* Match
* Fix
* Fix
* Move vars
* Match
* Add call to Isle
* Rename functions
* Fix style 
						
						
					 
					
						2024-02-02 18:18:46 +01:00 
						 
				 
			
				
					
						
							
							
								Anonymous Maarten 
							
						 
					 
					
						
						
							
						
						9e686e2a87 
					 
					
						
						
							
							cmake+ci: run clang-tidy ( #512 )  
						
						... 
						
						
						
						* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fedmail@csemmler.com > 
						
						
					 
					
						2024-02-01 21:42:10 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						baed704a38 
					 
					
						
						
							
							(clang-format) Add RemoveSemicolon ( #506 )  
						
						
						
						
					 
					
						2024-01-29 23:30:20 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						bcdddd4c7e 
					 
					
						
						
							
							Pad all single-digit hexadecimal values with zero ( #504 )  
						
						... 
						
						
						
						* Pad all single-digit hexadecimal values with zero
* One more fix 
						
						
					 
					
						2024-01-29 22:17:17 +01:00 
						 
				 
			
				
					
						
							
							
								MS 
							
						 
					 
					
						
						
							
						
						909c44b679 
					 
					
						
						
							
							reccmp: vtable comparison ( #452 )  
						
						... 
						
						
						
						* Add vtable comparison to reccmp
* Add missing scalar deleting destructors
* Fix some vtables
---------
Co-authored-by: Christian Semmler <mail@csemmler.com > 
						
						
					 
					
						2024-01-18 14:34:14 +01:00 
						 
				 
			
				
					
						
							
							
								Christian Semmler 
							
						 
					 
					
						
						
							
						
						c47206617d 
					 
					
						
						
							
							Reorganize sources and files ( #414 )  
						
						... 
						
						
						
						* Reorganize sources
* Refactor
* Remove relative paths
* Renames
* Fix gitignore
* Remove stuff
* Try fixing format script
* Fix format
* Fix format
* Fix naming script
* Test format
* Fix format 
						
						
					 
					
						2024-01-08 10:58:49 +01:00