Commit Graph

613 Commits

Author SHA1 Message Date
Anonymous Maarten
e813a12a4a Fix notification/presenter casts (#1532)
* LegoCarBuild: cast c_notificationType0 to MxNotificationParam

* MxBackgroundAuioManager gets a MxWavePresenter
2025-05-30 21:43:33 +02:00
jonschz
b7090bd838 Match LegoActor and LegoPathActor in BETA10 (#1524)
* Match `LegoActor` in BETA10

* Cleanup

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-27 22:04:01 +02:00
jonschz
f7744f5550 Fix ambiguous matches in BETA10 (#1520)
* Fix ambiguous matches in BETA10

* Add more functions, fix one LINE annotation

* Fix LEGO1 matches

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-26 07:25:47 +02:00
Florian Kaiser
804632b13f Refactor LegoUnknown100db7f4 to LegoOrientedEdge (#1515)
* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`

* Update LEGO1/lego/sources/geom/legoorientededge.h

* Update legopathcontroller.h

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
Christian Semmler
a860e76dba Match LegoOmni::GetWorldId (#1517) 2025-05-24 17:12:07 +02:00
Florian Kaiser
90b5c27a8b Clear unknowns in MxBackgroundAudioManager (#1516)
* Clear unknowns in `MxBackgroundAudioManager`

* Apply suggestions from code review

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 06:49:43 -07:00
Ramen2X
2b3e7176d3 make all calls to winapi format-agnostic (#1470) 2025-05-11 15:03:32 -04:00
Florian Kaiser
a3d773f629 Rename functions in LegoWorldPresenter : FUN_10067360 to LoadWorldPart and FUN_100674b0 to LoadWorldModel. Update m_unk0x50 to m_maxObjectId. (#1460) 2025-05-09 21:23:02 +02:00
Florian Kaiser
c59343c220 Rename m_unk0x64 to m_world in LegoAnimMMPresenter (#1461) 2025-05-09 20:55:22 +02:00
Florian Kaiser
81ce446628 Rename m_unk0x28 to m_characterIndex in AnimInfo struct and update references in LegoAnimationManager (#1462) 2025-05-09 20:54:44 +02:00
Florian Kaiser
674197555c Rename m_list0x68 to m_pathControllerList in LegoWorld class (#1459) 2025-05-09 20:49:52 +02:00
Florian Kaiser
5fd5a4cec0 Clear unknowns in LegoROI and related classes (#1457)
* Clear unknowns in LegoROI and related classes

* Update names

* Consistently naming: `GetTextureInfo`

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-09 18:13:19 +02:00
Florian Kaiser
3811d61ea4 Rename c_bit5 to c_ctrl in LegoInputManager, change m_unk0x6c to m_isAccelerating and clear some local unknowns (#1458) 2025-05-09 07:40:00 -07:00
MS
8821593b63 Improve MxControlPresenter::FUN_10044270 (#1422) 2025-04-03 16:25:40 -04:00
Christian Semmler
a301f84566 Match LegoAnimPresenterSetCompare comparison (#1415) 2025-03-16 22:58:48 +01:00
MS
d663e26321 Use MxGeometry header (#1399)
* Use MxGeometry header

* Fix comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-03-11 21:13:13 -04:00
jonschz
87d13aa277 Add various BETA10 references and fixes (#1398)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-03-02 19:59:03 +01:00
Christian Semmler
ea5a722311 Fix Matrix4::operator[] annotation (#1390) 2025-02-22 06:48:11 -07:00
Christian Semmler
5e5b048b34 Match Act3::DebugCopter (#1392)
* Match `Act3::DebugCopter`

* Rename param
2025-02-21 23:50:38 +01:00
jonschz
78e924e4ee Match Infocenter::ReadyWorld (#1389)
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-21 21:26:10 +01:00
jonschz
777dfa82ec Match Infocenter::HandleControl (#1386)
* Add BETA10 references

* Refactor non-existent getters

* Infocenter::HandleControl maybe down to entropy

* Rename variable

* More refactoring

* Refactor public variable

* 100 %

* Fix clang-format

* Fix clang-format

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-02-18 01:12:51 +01:00
Christian Semmler
347da7d555 Match Infocenter::HandleButtonUp (#1383) 2025-02-11 23:23:20 +01:00
jonschz
bc0344a8c4 Match Jetski::HandleClick (#1380)
* Match `Jetski::HandleClick`

* Formatting

* Clean up, document, add BETA10 references

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-02 15:44:00 +01:00
MS
dad44535bd Beta matching LegoCacheSound (#1379) 2025-01-29 10:41:50 -05:00
MS
29bf588870 LegoRaceCar and LegoJetski tweaks (#1378) 2025-01-26 21:00:51 -05:00
jonschz
fe36c2543e BETA10 match RegistrationBook::ReadyWorld() (#1376)
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-01-26 08:02:01 +01:00
jonschz
82f2e2e755 Match HistoryBook::ReadyWorld() (#1373)
* Some progress on HistoryBook::ReadyWorld

* Refactor getter

* 48 %

* 49 %

* 53 %

* Improve BETA10 stack, LEGO1 now at 91

* variable number match on BETA10, 91 % on LEGO1

* Cleanup

* Match

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-01-25 00:09:04 +01:00
Christian Semmler
49cb120795 Order symbols until end of LegoOmni (#1371)
* Order

* Improve

* Move function

* Order until end of LegoOmni

* Remove header
2025-01-22 22:22:58 +01:00
Christian Semmler
5a7df7f95d Order until LegoCarBuildAnimPresenter (#1365)
* Order until `Infocenter`

* Order until RaceSkel

* More order

* Order until `LegoCarBuildAnimPresenter`

* Add blank line

* Add BETA annotation
2025-01-21 01:31:28 +01:00
MS
9480fd9d98 Fix annotations for overloaded functions (#1354) 2025-01-19 13:46:42 -07:00
MS
038ec6b2ec Some improvements to LegoGameState (#1353)
* Beta match ReadVariable and WriteVariable

* Change param type for GetFileSavePath

* Remove copy constructor for LegoGameState::Username
2025-01-19 13:34:06 -07:00
Christian Semmler
fc03e7a682 Improve order until legomain.cpp (#1350)
* Fix `LegoBackgroundColor` order

* Order

* Improve order in Act3Actors

* Improve order

* Add BETA annotation

* Order more

* More order

* More order

* Order

* Match/order

* Remove blank line

* Modern compiler fix

* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e1ce96c473 Order symbols until end of LegoGameState (#1340)
* Order `Ambulance`

* More ordering

* Order until `LegoGameState`

* Move
2025-01-17 03:42:38 +01:00
Christian Semmler
e8c856c585 Order symbols in Act1State (#1336)
* Order functions in `Act1State`

* Remove IsPresent

* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1 Move Read/Write functions to LegoStorage base class, match Act1State::Serialize (#1335)
* Move Read/Write function to LegoStorage base class

* Proper const use for vector / BETA match

* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
77a3dc0795 Match Serialize functions to BETA10 (#1334)
* Begin refactor Serialize functions

* Match more Serialize functions

* Match `LegoVehicleBuildState::Serialize`

* Match `LegoGameState::Username::Serialize`

* Match `LegoGameState::ScoreItem::Serialize`

* Match `LegoGameState::History::Serialize`

* Var name

* Var name

* Revert "Var name"

This reverts commit 1c0cccfba7.

* Add other Serialize implementations

* Add remaining Serialize implementations

* Add Read for char*

* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
f95eedd0ce Improve match of LegoPathActor::FUN_1002edd0, reorder (#1332)
* Relocate annotation

* Improve match of `LegoBuildingManager::ScheduleAnimation`

* try fix

* Revert "try fix"

This reverts commit e8f5db6fec.

* Order isle

* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
33d8192d75 Implement/match LegoWorld::ActorExists (#1330) 2025-01-11 17:55:19 +01:00
MS
4d3481d2bd LegoWorld::Add to 100% (#1328) 2025-01-11 10:51:02 -05:00
Christian Semmler
ac3a551bcc Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation (#1327)
* Order `LegoCarBuild`, `LegoPlantManager`

* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
ee2bcb4d53 Order symbols in LegoWorld (#1321)
* Partially order `LegoWorld` symbols

* Further order `LegoWorld`
2025-01-10 01:31:45 +01:00
Christian Semmler
58d3bd39e1 Add missing SpawnLocation ctor annotation (#1320) 2025-01-09 01:36:54 +01:00
Christian Semmler
7c452e9453 Order functions in binary up to end of Act2Actor (#1312)
* Order more functions

* Order LegoRaceActor

* Further ordering

* Order `Act2Actor`

* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
72aa7e330d Order functions up to the end of GasStation, match GasStation::ReadyWorld (#1311)
* Minor improvements

* Match `GasStation::ReadyWorld`

* Reorder
2025-01-05 18:40:07 +01:00
Christian Semmler
c54805fde8 Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
MS
70e72de20f Some tweaks to LegoCharacterManager (#1305) 2024-12-30 13:46:55 -07:00
Anonymous Maarten
c77b5869f5 Fix warnings triggered by isle-portable (#1304)
* Replace computed constant with more readable computed constants

* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer

* Add macro for creating RGB555 colors

* Texture pixel data is passed through as const data

* Compare palette index against 0 instead of NULL pointer

* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning

Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.

* Don't use floats

* Fix wrong op

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
Christian Semmler
795d6e144d Match LegoPathActor::VTable0x8c (#1303)
* Match `LegoPathActor::VTable0x8c`

* Fix
2024-12-29 20:46:03 +01:00
MS
29e77210e8 Rename some things in Infocenter (#1293) 2024-12-27 17:21:49 -07:00
Christian Semmler
fd5f7ad620 Match MxPtrList<LegoNamedPart>::Destroy (#1285) 2024-12-26 20:57:30 +01:00