Fabian Neundorf
ed33541a2e
Clear unknowns in LegoAnimScene
( #1649 )
2025-07-22 10:45:50 -07:00
Fabian Neundorf
d9d9880d8b
Clear unknowns in LegoAnimNodeData
( #1617 )
2025-07-11 17:11:12 -07:00
Fabian Neundorf
2595537c4c
Clear unknowns in LegoAnimActorEntry
and LegoAnimKey
( #1580 )
2025-06-22 05:34:29 -07:00
jonschz
f64af166c8
Add BETA10 addresses for LegoROI
and others ( #1569 )
...
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Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2025-06-21 07:52:24 +02:00
Florian Kaiser
72eb194424
Clear unknowns in LegoAnimPresenter
and related classes ( #1565 )
...
* Clear unknowns in `LegoAnimPresenter` and related classes
* Update LEGO1/lego/legoomni/include/legoanimpresenter.h
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Co-authored-by: Christian Semmler <mail@csemmler.com >
2025-06-21 01:24:32 +02:00
Anonymous Maarten
2915aa014f
Use sizeof(type) instead of sizeof(variableName) when (de)serializing data ( #1505 )
...
* Use sizeof(type) instead of sizeof(variableName) when (de)serializing data
* Less usage of sizeof(variableName) while (de)serializing
2025-05-18 22:56:28 +02:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter
; refactor vector/matrix classes ( #1309 )
...
* Order experimentation
* Revert IslePathActor
* Fix order
* Fix inlining
* Fixes
* WIP
* WIP
* Refactor
* Refactor
* Fix operators
* Remove obsolete inline keyword
* Fix ctors
* Refactor
* Rename files
* Refactor
* Remove empty line
2025-01-04 15:07:04 -07:00
Anonymous Maarten
c77b5869f5
Fix warnings triggered by isle-portable ( #1304 )
...
* Replace computed constant with more readable computed constants
* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer
* Add macro for creating RGB555 colors
* Texture pixel data is passed through as const data
* Compare palette index against 0 instead of NULL pointer
* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning
Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.
* Don't use floats
* Fix wrong op
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Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-12-29 22:45:00 +01:00
Christian Semmler
c2c9c75f1a
Fix Vector2
/Vector3
order ( #1272 )
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* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0
( #1242 )
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* Implement `LegoCameraController::FUN_100123b0`
* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10
* Add draft for `FUN_100042a0`
* Improve match
* Match
* Use better naming
* Remove comments
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Co-authored-by: jonschz <jonschz@users.noreply.github.com >
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-12-20 01:27:14 +01:00
Christian Semmler
1b4142c6a9
Implement/match Write
functions in LegoAnim
class ( #1232 )
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* Implement/match `LegoAnim::Write`
* Implement remaining Write functions
* Bump total function count
2024-12-15 18:15:10 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Christian Semmler
63fee4d11d
Implement/match LegoAnimNodeData::SetName ( #1154 )
2024-11-15 19:15:33 +01:00
jonschz
b5fee6b240
Complete LegoCarBuildAnimPresenter
( #1114 )
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* Complete `LegoCarBuildAnimPresenter`
* fix CI errors
* Drive-by BETA10 fixes
* Address review comments
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Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-10-20 14:00:44 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160()
and others ( #1111 )
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* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others
* Address review comments
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Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-10-11 20:21:33 +02:00
jonschz
afa5b90117
Implement LegoRaceCar::FUN_10012ff0()
, refactoring ( #1063 )
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* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10
* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions
* Address issues raised by linter
* Rename variable, add BETA10 vtables
* Rename legoracecar files to legoracers
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Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-07-07 05:10:46 -07:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 ( #1032 )
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* Implement LegoAnimScene::FUN_1009f490
* Update legoanim.cpp
* Update legoanim.cpp
* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
f380fa3b84
Implement/match LegoAnimationManager::FUN_100648f0 ( #954 )
2024-05-25 17:18:24 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class ( #873 )
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* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
* 57 percent match
* 63 percent
* 82 percent match
* previous 86 was bugged, unfortunately
* 85 percent on FUN_10010270
* 92 percent FUN_10010270
* 69 percent VTable0xcc
* 73 percent VTable0xcc
* more progress, not quite there yet
* minor 10010510 improvement
* 100 % on FUN_10010510
* slowly making progress on SkateBoard::VTable0xcc (broken decomp)
* getting closer, now only wrong registers
* 89 percent VTable0xcc
* 92 percent
* 95 % VTable0xcc
* Changes, see comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com >
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-05-01 13:36:58 +02:00
Misha
e251ddb17d
implement LegoAnimNodeData::FindKeys ( #802 )
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* implement LegoAnimNodeData::FindKeys
* Update legoanim.cpp
* fix flickering
* Match
* Fix cond
* clang
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Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-04-14 14:25:39 -04:00
Christian Semmler
54421ebcdf
Implement/match LegoAnimPresenter::FUN_1006b9a0 ( #797 )
2024-04-13 18:05:43 +02:00
Christian Semmler
9d80cf4824
Implement/match LegoAnimNodeData::FUN_100a0990 ( #662 )
2024-03-12 14:11:13 -04:00
Christian Semmler
02838d0f57
Implement LegoAnimNodeData::GetRotation ( #661 )
...
* WIP
* Improve matches
2024-03-12 18:21:58 +01:00
Christian Semmler
7659db49e7
Implement LegoAnim::CreateLocalTransform ( #657 )
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* Implement LegoAnim::CreateLocalTransform
* Match Matrix4::Scale
2024-03-11 15:15:18 -04:00
Christian Semmler
309997fddc
Implement various LegoROI functions ( #637 )
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* WIP
* Fix
* Fix
2024-03-08 20:28:52 +01:00
Christian Semmler
96c98cec3d
Implement LegoAnimPresenter::FUN_100692b0 ( #594 )
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* Implement LegoAnimPresenter::FUN_100692b0
* Match
2024-02-25 18:04:30 +01:00
Christian Semmler
eefb05de73
Implement remaining anim.lib read functions ( #582 )
2024-02-20 18:03:24 +01:00
Christian Semmler
dbb2acf71c
Implement more anim.lib Read functions ( #578 )
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* Implement Read functions
* Add annotation
2024-02-18 21:31:29 +01:00
Christian Semmler
58482ff676
Bootstrap anim.lib ( #577 )
...
* Bootstrap anim.lib
* Fix order
* Fix LegoMorphKey
2024-02-18 18:43:42 +01:00