#ifndef MXTHREAD_H #define MXTHREAD_H #include "compat.h" #include "mxsemaphore.h" #include "mxtypes.h" class MxCore; // VTABLE: LEGO1 0x100dc860 // VTABLE: BETA10 0x101c23e8 // SIZE 0x1c class MxThread { public: // Note: Comes before virtual destructor virtual MxResult Run(); MxResult Start(MxS32 p_stackSize, MxS32 p_flag); void Terminate(); void Sleep(MxS32 p_milliseconds); void ResumeThread(); void SuspendThread(); BOOL TerminateThread(MxU32 p_exitCode); MxS32 GetThreadPriority(MxU16& p_priority); BOOL SetThreadPriority(MxU16 p_priority); MxBool IsRunning() { return m_running; } // SYNTHETIC: LEGO1 0x100bf580 // SYNTHETIC: BETA10 0x10147880 // MxThread::`scalar deleting destructor' protected: MxThread(); public: virtual ~MxThread(); private: static unsigned ThreadProc(void* p_thread); MxULong m_hThread; // 0x04 MxU32 m_threadId; // 0x08 MxBool m_running; // 0x0c MxSemaphore m_semaphore; // 0x10 protected: MxCore* m_target; // 0x18 }; #endif // MXTHREAD_H