#include "bike.h" #include "isle.h" #include "isle_actions.h" #include "jukebox_actions.h" #include "legoanimationmanager.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoutils.h" #include "legoworld.h" #include "misc.h" #include "mxsoundpresenter.h" #include "mxtransitionmanager.h" #include "scripts.h" DECOMP_SIZE_ASSERT(Bike, 0x164) // FUNCTION: LEGO1 0x10076670 Bike::Bike() { m_maxLinearVel = 20.0; m_unk0x150 = 3.0; m_unk0x148 = 1; } // FUNCTION: LEGO1 0x100768f0 MxResult Bike::Create(MxDSAction& p_dsAction) { MxResult result = IslePathActor::Create(p_dsAction); m_world = CurrentWorld(); if (m_world) { m_world->Add(this); } return result; } // FUNCTION: LEGO1 0x10076920 void Bike::Exit() { IslePathActor::Exit(); GameState()->m_currentArea = LegoGameState::Area::e_bike; RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeDashboard_Bitmap); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeArms_Ctl); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeHorn_Ctl); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeHorn_Sound); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeInfo_Ctl); ControlManager()->Unregister(this); } // FUNCTION: LEGO1 0x100769a0 MxLong Bike::HandleClick() { if (CanExit()) { Act1State* state = (Act1State*) GameState()->GetState("Act1State"); Disable(TRUE, 0); ((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_bike); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE); if (GameState()->GetActorId() != UserActor()->GetActorId()) { ((IslePathActor*) UserActor())->Exit(); } Enter(); InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_BikeDashboard, NULL); GetCurrentAction().SetObjectId(-1); Vector3 position = m_roi->GetWorldPosition(); AnimationManager()->FUN_10064670(&position); AnimationManager()->FUN_10064740(&position); ControlManager()->Register(this); } return 1; } // FUNCTION: LEGO1 0x10076aa0 MxLong Bike::HandleControl(LegoControlManagerNotificationParam& p_param) { MxLong result = 0; if (p_param.m_enabledChild == 1) { switch (p_param.m_clickedObjectId) { case IsleScript::c_BikeArms_Ctl: Exit(); GameState()->m_currentArea = LegoGameState::e_vehicleExited; result = 1; break; case IsleScript::c_BikeInfo_Ctl: ((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); Exit(); result = 1; break; case IsleScript::c_BikeHorn_Ctl: MxSoundPresenter* presenter = (MxSoundPresenter*) CurrentWorld()->Find("MxSoundPresenter", "BikeHorn_Sound"); presenter->Enable(p_param.m_enabledChild); break; } } return result; } // FUNCTION: LEGO1 0x10076b60 void Bike::ActivateSceneActions() { PlayMusic(JukeboxScript::c_InformationCenter_Music); Act1State* act1state = (Act1State*) GameState()->GetState("Act1State"); if (!act1state->m_unk0x022) { act1state->m_unk0x022 = TRUE; MxMatrix mat(UserActor()->GetROI()->GetLocal2World()); mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5); AnimationManager()->FUN_10060dc0( IsleScript::c_sns006in_RunAnim, &mat, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, TRUE, TRUE ); } }