#include "jetski.h" #include "dunebuggy.h" #include "isle.h" #include "isle_actions.h" #include "jukebox_actions.h" #include "legoanimationmanager.h" #include "legocontrolmanager.h" #include "legonavcontroller.h" #include "legoutils.h" #include "legovariables.h" #include "legoworld.h" #include "misc.h" #include "mxmisc.h" #include "mxtransitionmanager.h" #include "mxvariabletable.h" #include "scripts.h" DECOMP_SIZE_ASSERT(Jetski, 0x164) // These two have been changed between BETA10 and LEGO1 // GLOBAL: LEGO1 0x100f7ab8 // STRING: LEGO1 0x100f3ce0 // GLOBAL: BETA10 0x101e0be4 const char* g_varJSFRNTY5 = "c_jsfrnty5"; // GLOBAL: LEGO1 0x100f7abc // STRING: LEGO1 0x100f3ca4 // GLOBAL: BETA10 0x101e0be0 const char* g_varJSWNSHY5 = "c_jswnshy5"; // FUNCTION: LEGO1 0x1007e3b0 Jetski::Jetski() { m_maxLinearVel = 25.0; m_unk0x150 = 2.0; m_unk0x148 = 1; } // FUNCTION: LEGO1 0x1007e630 MxResult Jetski::Create(MxDSAction& p_dsAction) { MxResult result = IslePathActor::Create(p_dsAction); m_world = CurrentWorld(); if (m_world) { m_world->Add(this); } VariableTable()->SetVariable(g_varJETFUEL, "0.8"); return result; } // FUNCTION: LEGO1 0x1007e680 void Jetski::Animate(float p_time) { IslePathActor::Animate(p_time); char buf[200]; float speed = abs(m_worldSpeed); float maxLinearVel = NavController()->GetMaxLinearVel(); sprintf(buf, "%g", speed / maxLinearVel); VariableTable()->SetVariable(g_varJETSPEED, buf); } // FUNCTION: LEGO1 0x1007e6f0 void Jetski::Exit() { SpawnPlayer(LegoGameState::e_unk45, FALSE, c_spawnBit1 | c_playMusic | c_spawnBit3); IslePathActor::Exit(); GameState()->m_currentArea = LegoGameState::e_jetski; RemoveFromWorld(); EnableAnimations(TRUE); SetIsWorldActive(TRUE); ControlManager()->Unregister(this); } // FUNCTION: LEGO1 0x1007e750 // FUNCTION: BETA10 0x10037621 MxLong Jetski::HandleClick() { #ifndef BETA10 if (!CanExit()) { return 1; } FUN_10015820(TRUE, 0); ((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_jetski); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE); if (GameState()->GetActorId() != UserActor()->GetActorId()) { ((IslePathActor*) UserActor())->Exit(); } #endif // Selects the windshield from `IsleScript::c_JetskiDashboard11_Bitmap` (=41) // to `IsleScript::c_JetskiDashboard66_Bitmap` based on the user's color selection MxS32 colorOffset = DuneBuggy::GetColorOffset(g_varJSWNSHY5); m_jetskiDashboardStreamId = 10 * (colorOffset + 3); colorOffset = DuneBuggy::GetColorOffset(g_varJSFRNTY5); m_jetskiDashboardStreamId += colorOffset; InvokeAction(Extra::ActionType::e_start, *g_isleScript, m_jetskiDashboardStreamId, NULL); InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_JetskiDashboard, NULL); #ifdef BETA10 if (UserActor()->GetActorId() != GameState()->GetActorId()) { ((IslePathActor*) UserActor())->Exit(); } Enter(); ControlManager()->Register(this); PlayCamAnim(this, FALSE, 0x44, TRUE); #else GetCurrentAction().SetObjectId(-1); AnimationManager()->FUN_1005f6d0(FALSE); AnimationManager()->FUN_10064670(NULL); Enter(); ControlManager()->Register(this); #endif return 1; } // FUNCTION: LEGO1 0x1007e880 void Jetski::RemoveFromWorld() { RemoveFromCurrentWorld(*g_isleScript, m_jetskiDashboardStreamId); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiArms_Ctl); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiInfo_Ctl); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiSpeedMeter); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiFuelMeter); } // FUNCTION: LEGO1 0x1007e8e0 MxLong Jetski::HandleControl(LegoControlManagerNotificationParam& p_param) { if (p_param.m_unk0x28 == 1 && CurrentWorld()->IsA("Isle")) { switch (p_param.m_clickedObjectId) { case IsleScript::c_JetskiArms_Ctl: Exit(); ((IslePathActor*) UserActor()) ->SpawnPlayer(LegoGameState::e_jetraceExterior, TRUE, c_spawnBit1 | c_playMusic | c_spawnBit3); GameState()->m_currentArea = LegoGameState::e_vehicleExited; return 1; case IsleScript::c_JetskiInfo_Ctl: ((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); Exit(); return 1; } } return 0; } // FUNCTION: LEGO1 0x1007e990 void Jetski::ActivateSceneActions() { PlayMusic(JukeboxScript::c_JetskiRace_Music); Act1State* act1state = (Act1State*) GameState()->GetState("Act1State"); if (!act1state->m_unk0x018) { if (act1state->m_unk0x022) { PlayCamAnim(this, FALSE, 68, TRUE); } else { act1state->m_unk0x022 = TRUE; LegoPathActor* user = UserActor(); if (user != NULL) { MxMatrix mat(user->GetROI()->GetLocal2World()); mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.6, mat[2][2] * 2.5); AnimationManager()->FUN_10060dc0( IsleScript::c_sjs007in_RunAnim, &mat, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, TRUE, TRUE ); } } } }