#include "mxsoundmanager.h" #include "mxautolock.h" #include "mxdsaction.h" #include "mxmisc.h" #include "mxomni.h" #include "mxpresenter.h" #include "mxticklemanager.h" #include "mxticklethread.h" #include "mxwavepresenter.h" DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c); // GLOBAL LEGO1 0x10101420 MxS32 g_volumeAttenuation[100] = {-6643, -5643, -5058, -4643, -4321, -4058, -3836, -3643, -3473, -3321, -3184, -3058, -2943, -2836, -2736, -2643, -2556, -2473, -2395, -2321, -2251, -2184, -2120, -2058, -2000, -1943, -1888, -1836, -1785, -1736, -1689, -1643, -1599, -1556, -1514, -1473, -1434, -1395, -1358, -1321, -1286, -1251, -1217, -1184, -1152, -1120, -1089, -1058, -1029, -1000, -971, -943, -915, -888, -862, -836, -810, -785, -761, -736, -713, -689, -666, -643, -621, -599, -577, -556, -535, -514, -494, -473, -454, -434, -415, -395, -377, -358, -340, -321, -304, -286, -268, -251, -234, -217, -200, -184, -168, -152, -136, -120, -104, -89, -74, -58, -43, -29, -14, 0}; // FUNCTION: LEGO1 0x100ae740 MxSoundManager::MxSoundManager() { Init(); } // FUNCTION: LEGO1 0x100ae7d0 MxSoundManager::~MxSoundManager() { Destroy(TRUE); } // FUNCTION: LEGO1 0x100ae830 void MxSoundManager::Init() { m_directSound = NULL; m_dsBuffer = NULL; } // FUNCTION: LEGO1 0x100ae840 void MxSoundManager::Destroy(MxBool p_fromDestructor) { if (m_thread) { m_thread->Terminate(); delete m_thread; } else { TickleManager()->UnregisterClient(this); } ENTER(m_criticalSection); if (m_dsBuffer) { m_dsBuffer->Release(); } Init(); m_criticalSection.Leave(); if (!p_fromDestructor) { MxAudioManager::Destroy(); } } // FUNCTION: LEGO1 0x100ae8b0 // FUNCTION: BETA10 0x10132e94 MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread) { MxResult status = FAILURE; MxBool locked = FALSE; if (MxAudioManager::Create() != SUCCESS) { goto done; } ENTER(m_criticalSection); locked = TRUE; if (DirectSoundCreate(NULL, &m_directSound, NULL) != DS_OK) { goto done; } if (m_directSound->SetCooperativeLevel(MxOmni::GetInstance()->GetWindowHandle(), DSSCL_PRIORITY) != DS_OK) { goto done; } DSBUFFERDESC desc; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); if (MxOmni::IsSound3D()) { desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRL3D; } else { desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME; } if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) { if (!MxOmni::IsSound3D()) { goto done; } MxOmni::SetSound3D(FALSE); desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME; if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) { goto done; } } WAVEFORMATEX format; format.wFormatTag = WAVE_FORMAT_PCM; if (MxOmni::IsSound3D()) { format.nChannels = 2; } else { format.nChannels = 1; } format.nSamplesPerSec = 11025; // KHz format.wBitsPerSample = 16; format.nBlockAlign = format.nChannels * 2; format.nAvgBytesPerSec = format.nBlockAlign * 11025; format.cbSize = 0; status = m_dsBuffer->SetFormat(&format); if (p_createThread) { m_thread = new MxTickleThread(this, p_frequencyMS); if (!m_thread || m_thread->Start(0, 0) != SUCCESS) { goto done; } } else { TickleManager()->RegisterClient(this, p_frequencyMS); } status = SUCCESS; done: if (status != SUCCESS) { Destroy(); } if (locked) { m_criticalSection.Leave(); } return status; } // FUNCTION: LEGO1 0x100aeab0 void MxSoundManager::Destroy() { Destroy(FALSE); } // FUNCTION: LEGO1 0x100aeac0 void MxSoundManager::SetVolume(MxS32 p_volume) { MxAudioManager::SetVolume(p_volume); ENTER(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { ((MxAudioPresenter*) presenter)->SetVolume(((MxAudioPresenter*) presenter)->GetVolume()); } m_criticalSection.Leave(); } // FUNCTION: LEGO1 0x100aebd0 MxPresenter* MxSoundManager::FUN_100aebd0(const MxAtomId& p_atomId, MxU32 p_objectId) { AUTOLOCK(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { if (presenter->GetAction()->GetAtomId().GetInternal() == p_atomId.GetInternal() && presenter->GetAction()->GetObjectId() == p_objectId) { return presenter; } } return NULL; } // FUNCTION: LEGO1 0x100aecf0 MxS32 MxSoundManager::GetAttenuation(MxU32 p_volume) { // The unit for p_volume is percent, rounded to integer. // Convert to DSOUND attenuation units: -10000 (silent) to 0 (loudest). if (p_volume == 0) { return DSBVOLUME_MIN; } return g_volumeAttenuation[p_volume - 1]; } // FUNCTION: LEGO1 0x100aed10 void MxSoundManager::Pause() { AUTOLOCK(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { if (presenter->IsA("MxWavePresenter")) { ((MxWavePresenter*) presenter)->Pause(); } } } // FUNCTION: LEGO1 0x100aee10 void MxSoundManager::Resume() { AUTOLOCK(m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) { if (presenter->IsA("MxWavePresenter")) { ((MxWavePresenter*) presenter)->Resume(); } } }