#ifndef VIEWLOD_H #define VIEWLOD_H #include "decomp.h" #include "realtime/roi.h" #include "tgl/tgl.h" ////////////////////////////////////////////////////////////////////////////// // ViewLOD // // VTABLE: LEGO1 0x100dbd70 // SIZE 0x0c class ViewLOD : public LODObject { public: enum { c_hasMesh = 0x10 }; ViewLOD(Tgl::Renderer* pRenderer) : m_meshBuilder(NULL), m_flags(3) {} ~ViewLOD() override; // FUNCTION: LEGO1 0x100a6f30 double AveragePolyArea() const override { return 2 * 3.14159 * 10.0 / NumPolys(); } // vtable+0x04 // FUNCTION: LEGO1 0x100a6f50 int NVerts() const override { return NumPolys() * 2; } // vtable+0x08 Tgl::MeshBuilder* GetMeshBuilder() { return m_meshBuilder; } const Tgl::MeshBuilder* GetMeshBuilder() const { return m_meshBuilder; } unsigned int GetFlags() { return m_flags; } unsigned char SkipReadingData() { return m_flags & 0xffffff04; } unsigned char IsExtraLOD() { return m_flags & 0xffffff08; } void SetFlag(unsigned char p_flag) { m_flags |= p_flag; } void ClearFlag(unsigned char p_flag) { m_flags &= ~p_flag; } // SYNTHETIC: LEGO1 0x100a6f60 // ViewLOD::`scalar deleting destructor' protected: Tgl::MeshBuilder* m_meshBuilder; // 0x04 unsigned int m_flags; // 0x08 }; #endif // VIEWLOD_H