#include "policestate.h" #include DECOMP_SIZE_ASSERT(PoliceState, 0x10) // FUNCTION: LEGO1 0x1005e7c0 PoliceState::PoliceState() { m_unk0xc = 0; m_unk0x8 = (rand() % 2 == 0) ? 501 : 500; }