#ifndef ACT3ACTOR_H #define ACT3ACTOR_H #include "legoanimactor.h" /* VTABLE : LEGO1 0x100d7668 LegoPathActor VTABLE : LEGO1 0x100d7738 LegoAnimActor */ // SIZE 0x178 class Act3Actor : public LegoAnimActor { public: Act3Actor(); // FUNCTION: LEGO1 0x100433b0 inline const char* ClassName() const override { // STRING: LEGO1 0x100f03ac return "Act3Actor"; } }; #endif // ACT3ACTOR_H