#include "mxsoundpresenter.h" #include "decomp.h" #include "mxmisc.h" #include "mxsoundmanager.h" DECOMP_SIZE_ASSERT(MxSoundPresenter, 0x54) // FUNCTION: LEGO1 0x100b1a50 void MxSoundPresenter::Destroy(MxBool p_fromDestructor) { if (MSoundManager()) { MSoundManager()->UnregisterPresenter(*this); } m_criticalSection.Enter(); MxMediaPresenter::Init(); m_criticalSection.Leave(); if (!p_fromDestructor) { MxMediaPresenter::Destroy(FALSE); } } // FUNCTION: LEGO1 0x100b1aa0 MxResult MxSoundPresenter::AddToManager() { MxResult ret = FAILURE; if (MSoundManager()) { ret = SUCCESS; MSoundManager()->RegisterPresenter(*this); } return ret; }