#include "legomain.h" #include "3dmanager/lego3dmanager.h" #include "islepathactor.h" #include "legoanimationmanager.h" #include "legobuildingmanager.h" #include "legocharactermanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "legoobjectfactory.h" #include "legoplantmanager.h" #include "legosoundmanager.h" #include "legoutils.h" #include "legovariables.h" #include "legovideomanager.h" #include "legoworld.h" #include "legoworldlist.h" #include "misc.h" #include "misc/legocontainer.h" #include "mxactionnotificationparam.h" #include "mxautolock.h" #include "mxbackgroundaudiomanager.h" #include "mxdisplaysurface.h" #include "mxdsfile.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxomnicreateflags.h" #include "mxomnicreateparam.h" #include "mxstreamer.h" #include "mxticklemanager.h" #include "mxtransitionmanager.h" #include "mxvariabletable.h" #include "scripts.h" #include "viewmanager/viewmanager.h" DECOMP_SIZE_ASSERT(LegoOmni, 0x140) DECOMP_SIZE_ASSERT(LegoOmni::ScriptContainer, 0x1c) DECOMP_SIZE_ASSERT(LegoWorldList, 0x18) DECOMP_SIZE_ASSERT(LegoWorldListCursor, 0x10) // GLOBAL: LEGO1 0x100f6718 // STRING: LEGO1 0x100f6710 const char* g_current = "current"; // FUNCTION: LEGO1 0x10058a00 LegoOmni::LegoOmni() { Init(); } // FUNCTION: LEGO1 0x10058b50 LegoOmni::~LegoOmni() { Destroy(); } // FUNCTION: LEGO1 0x10058bd0 void LegoOmni::Init() { MxOmni::Init(); m_scripts = NULL; m_inputManager = NULL; m_viewLODListManager = NULL; m_textureContainer = NULL; m_worldList = NULL; m_currentWorld = NULL; m_exit = FALSE; m_currentActor = NULL; m_characterManager = NULL; m_plantManager = NULL; m_gameState = NULL; m_animationManager = NULL; m_buildingManager = NULL; m_bkgAudioManager = NULL; m_unk0x13c = TRUE; m_transitionManager = NULL; } // FUNCTION: LEGO1 0x10058c30 void LegoOmni::Destroy() { AUTOLOCK(m_criticalSection); m_notificationManager->Unregister(this); if (m_worldList) { delete m_worldList; m_worldList = NULL; } if (m_gameState) { delete m_gameState; m_gameState = NULL; } if (m_animationManager) { delete m_animationManager; m_animationManager = NULL; } if (m_characterManager) { delete m_characterManager; m_characterManager = NULL; } if (m_plantManager) { delete m_plantManager; m_plantManager = NULL; } if (m_buildingManager) { delete m_buildingManager; m_buildingManager = NULL; } if (m_textureContainer) { m_textureContainer->Clear(); delete m_textureContainer; m_textureContainer = NULL; } if (m_viewLODListManager) { delete m_viewLODListManager; m_viewLODListManager = NULL; } if (m_inputManager) { delete m_inputManager; m_inputManager = NULL; } LegoPathController::Reset(); if (m_bkgAudioManager) { m_bkgAudioManager->Stop(); delete m_bkgAudioManager; m_bkgAudioManager = NULL; } if (m_transitionManager) { delete m_transitionManager; m_transitionManager = NULL; } m_action.ClearAtom(); DestroyScripts(); if (m_scripts) { delete[] m_scripts; } MxOmni::Destroy(); } // FUNCTION: LEGO1 0x10058e70 MxResult LegoOmni::Create(MxOmniCreateParam& p_param) { MxResult result = FAILURE; AUTOLOCK(m_criticalSection); p_param.CreateFlags().CreateObjectFactory(FALSE); p_param.CreateFlags().CreateVideoManager(FALSE); p_param.CreateFlags().CreateSoundManager(FALSE); p_param.CreateFlags().CreateTickleManager(FALSE); if (!(m_tickleManager = new MxTickleManager())) { goto done; } if (MxOmni::Create(p_param) != SUCCESS) { goto done; } if (!(m_objectFactory = new LegoObjectFactory())) { goto done; } if (!(m_soundManager = new LegoSoundManager()) || m_soundManager->Create(10, 0) != SUCCESS) { delete m_soundManager; m_soundManager = NULL; goto done; } if (!(m_videoManager = new LegoVideoManager()) || m_videoManager->Create(p_param.GetVideoParam(), 100, 0) != SUCCESS) { delete m_videoManager; m_videoManager = NULL; goto done; } if (!(m_inputManager = new LegoInputManager()) || m_inputManager->Create(p_param.GetWindowHandle()) != SUCCESS) { delete m_inputManager; m_inputManager = NULL; goto done; } m_viewLODListManager = new ViewLODListManager(); m_textureContainer = new LegoTextureContainer(); m_textureContainer->SetOwnership(FALSE); LegoPathController::Init(); m_characterManager = new LegoCharacterManager(); m_plantManager = new LegoPlantManager(); m_animationManager = new LegoAnimationManager(); m_buildingManager = new LegoBuildingManager(); m_gameState = new LegoGameState(); m_worldList = new LegoWorldList(TRUE); if (!m_viewLODListManager || !m_textureContainer || !m_worldList || !m_characterManager || !m_plantManager || !m_animationManager || !m_buildingManager) { goto done; } MxVariable* variable; if (!(variable = new VisibilityVariable())) { goto done; } m_variableTable->SetVariable(variable); if (!(variable = new CameraLocationVariable())) { goto done; } m_variableTable->SetVariable(variable); if (!(variable = new CursorVariable())) { goto done; } m_variableTable->SetVariable(variable); if (!(variable = new WhoAmIVariable())) { goto done; } m_variableTable->SetVariable(variable); CreateScripts(); IslePathActor::RegisterSpawnLocations(); result = RegisterScripts(); if (result != SUCCESS) { goto done; } if (!(m_bkgAudioManager = new MxBackgroundAudioManager())) { goto done; } if (!(m_transitionManager = new MxTransitionManager())) { goto done; } if (m_transitionManager->GetDDrawSurfaceFromVideoManager() != SUCCESS) { goto done; } m_notificationManager->Register(this); SetAppCursor(e_cursorBusy); m_gameState->SetCurrentAct(LegoGameState::e_act1); result = SUCCESS; done: return result; } // FUNCTION: LEGO1 0x1005a5f0 MxResult LegoOmni::RegisterScripts() { m_scripts = new ScriptContainer[19]; if (!m_scripts) { return FAILURE; } m_scripts[0] = ScriptContainer(); m_scripts[1] = ScriptContainer(0, "ACT1", g_isleScript); m_scripts[2] = ScriptContainer(1, "IMAIN", g_infomainScript); m_scripts[3] = ScriptContainer(2, "ICUBE", g_infoscorScript); m_scripts[4] = ScriptContainer(3, "IREG", g_regbookScript); m_scripts[5] = ScriptContainer(4, "IELEV", g_elevbottScript); m_scripts[6] = ScriptContainer(5, "IISLE", g_infodoorScript); m_scripts[7] = ScriptContainer(6, "HOSP", g_hospitalScript); m_scripts[8] = ScriptContainer(7, "POLICE", g_policeScript); m_scripts[9] = ScriptContainer(8, "GMAIN", g_garageScript); m_scripts[10] = ScriptContainer(9, "BLDH", g_copterScript); m_scripts[11] = ScriptContainer(10, "BLDD", g_dunecarScript); m_scripts[12] = ScriptContainer(11, "BLDJ", g_jetskiScript); m_scripts[13] = ScriptContainer(12, "BLDR", g_racecarScript); m_scripts[14] = ScriptContainer(13, "RACC", g_carraceScript); m_scripts[15] = ScriptContainer(14, "RACJ", g_jetraceScript); m_scripts[16] = ScriptContainer(15, "ACT2", g_act2mainScript); m_scripts[17] = ScriptContainer(16, "ACT3", g_act3Script); m_scripts[18] = ScriptContainer(17, "TEST", g_testScript); return SUCCESS; } // FUNCTION: LEGO1 0x1005ac90 void LegoOmni::CreateInstance() { MxOmni::DestroyInstance(); MxOmni::SetInstance(new LegoOmni()); } // FUNCTION: LEGO1 0x1005ad10 LegoOmni* LegoOmni::GetInstance() { return (LegoOmni*) MxOmni::GetInstance(); } // FUNCTION: LEGO1 0x1005ad20 void LegoOmni::AddWorld(LegoWorld* p_world) { m_worldList->Append(p_world); } // FUNCTION: LEGO1 0x1005adb0 void LegoOmni::DeleteWorld(LegoWorld* p_world) { if (m_worldList) { LegoWorldListCursor cursor(m_worldList); if (cursor.Find(p_world)) { cursor.Detach(); if (m_currentWorld == p_world) { m_currentWorld = NULL; } delete p_world; } } } // FUNCTION: LEGO1 0x1005af10 void LegoOmni::RemoveWorld(const MxAtomId& p_atom, MxLong p_objectId) { if (m_worldList) { LegoWorldListCursor a(m_worldList); LegoWorldListCursor b(m_worldList); LegoWorld* world; a.Head(); while (a.Current(world)) { b = a; b.Next(); if ((p_objectId == -1 || world->GetEntityId() == p_objectId) && (!p_atom.GetInternal() || world->GetAtom() == p_atom)) { a.Detach(); delete world; } a = b; } } } // FUNCTION: LEGO1 0x1005b0c0 LegoWorld* LegoOmni::FindWorld(const MxAtomId& p_atom, MxS32 p_entityid) { if (m_worldList) { LegoWorldListCursor cursor(m_worldList); LegoWorld* world; while (cursor.Next(world)) { if ((p_entityid == -1 || world->GetEntityId() == p_entityid) && (!p_atom.GetInternal() || world->GetAtom() == p_atom)) { return world; } } } return NULL; } // FUNCTION: LEGO1 0x1005b1d0 void LegoOmni::DeleteObject(MxDSAction& p_dsAction) { if (p_dsAction.GetAtomId().GetInternal() != NULL) { LegoWorld* world = FindWorld(p_dsAction.GetAtomId(), p_dsAction.GetObjectId()); if (world) { DeleteWorld(world); return; } if (m_currentWorld != NULL) { MxCore* entity = m_currentWorld->Find(p_dsAction.GetAtomId(), p_dsAction.GetObjectId()); if (entity) { m_currentWorld->Remove(entity); if (entity->IsA("MxPresenter")) { Streamer()->FUN_100b98f0(((MxPresenter*) entity)->GetAction()); ((MxPresenter*) entity)->EndAction(); } else { delete entity; } return; } } } MxOmni::DeleteObject(p_dsAction); } // FUNCTION: LEGO1 0x1005b270 LegoROI* LegoOmni::FindROI(const char* p_name) { ViewManager* viewManager = GetVideoManager()->Get3DManager()->GetLego3DView()->GetViewManager(); const CompoundObject& rois = viewManager->GetROIs(); if (p_name != NULL && *p_name != '\0' && rois.size() > 0) { for (CompoundObject::const_iterator it = rois.begin(); it != rois.end(); it++) { LegoROI* roi = (LegoROI*) *it; const char* name = roi->GetName(); if (name != NULL) { if (!strcmpi(name, p_name)) { return roi; } } } } return NULL; } // FUNCTION: LEGO1 0x1005b2f0 MxEntity* LegoOmni::AddToWorld(const char* p_id, MxS32 p_entityId, MxPresenter* p_presenter) { LegoWorld* world = NULL; if (strcmpi(p_id, g_current)) { world = FindWorld(MxAtomId(p_id, e_lowerCase2), p_entityId); } else { world = this->m_currentWorld; } if (world != NULL) { world->Add(p_presenter); } return world; } // FUNCTION: LEGO1 0x1005b3a0 void LegoOmni::NotifyCurrentEntity(const MxNotificationParam& p_param) { if (m_currentWorld) { NotificationManager()->Send(m_currentWorld, p_param); } } // FUNCTION: LEGO1 0x1005b3c0 MxBool LegoOmni::DoesEntityExist(MxDSAction& p_dsAction) { if (MxOmni::DoesEntityExist(p_dsAction)) { if (FindWorld(p_dsAction.GetAtomId(), p_dsAction.GetObjectId()) == NULL) { return TRUE; } } return FALSE; } // FUNCTION: LEGO1 0x1005b400 MxS32 LegoOmni::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value) { if (::CurrentWorld() == NULL) { return FAILURE; } return ::CurrentWorld()->GetCurrPathInfo(p_path, p_value); } // FUNCTION: LEGO1 0x1005b430 const char* LegoOmni::GetScriptName(MxU32 p_index) { for (MxS32 i = 0; i < 19; i++) { if (m_scripts[i].m_index == p_index) { return m_scripts[i].m_key; } } return NULL; } // FUNCTION: LEGO1 0x1005b460 MxAtomId* LegoOmni::GetScriptAtom(MxU32 p_index) { for (MxS32 i = 0; i < 19; i++) { if (m_scripts[i].m_index == p_index) { return m_scripts[i].m_atomId; } } return NULL; } // FUNCTION: LEGO1 0x1005b490 MxS32 LegoOmni::GetScriptIndex(const char* p_key) { for (MxS32 i = 0; i < 19; i++) { if ((MxS32) &m_scripts[i] != -4 && !strcmpi(m_scripts[i].GetKey(), p_key)) { return m_scripts[i].GetIndex(); } } return -1; } // FUNCTION: LEGO1 0x1005b4f0 void LegoOmni::FUN_1005b4f0(MxBool p_disable, MxU16 p_flags) { if (p_disable) { if (p_flags & c_disableInput) { m_inputManager->DisableInputProcessing(); } if (p_flags & c_disable3d) { ((LegoVideoManager*) m_videoManager)->SetRender3D(FALSE); } if (p_flags & c_clearScreen) { m_videoManager->GetDisplaySurface()->ClearScreen(); } } else { m_inputManager->EnableInputProcessing(); ((LegoVideoManager*) m_videoManager)->SetRender3D(TRUE); ((LegoVideoManager*) m_videoManager)->UpdateView(0, 0, 0, 0); } } // FUNCTION: LEGO1 0x1005b560 void LegoOmni::CreateBackgroundAudio() { if (m_bkgAudioManager) { m_bkgAudioManager->Create(*g_jukeboxScript, 100); } } // FUNCTION: LEGO1 0x1005b580 MxResult LegoOmni::Start(MxDSAction* p_dsAction) { MxResult result = MxOmni::Start(p_dsAction); this->m_action.SetAtomId(p_dsAction->GetAtomId()); this->m_action.SetObjectId(p_dsAction->GetObjectId()); this->m_action.SetUnknown24(p_dsAction->GetUnknown24()); return result; } // FUNCTION: LEGO1 0x1005b5c0 void LegoOmni::DeleteAction() { if (m_action.GetObjectId() != -1) { DeleteObject(m_action); m_action.SetObjectId(-1); } } // FUNCTION: LEGO1 0x1005b5f0 MxLong LegoOmni::Notify(MxParam& p_param) { MxBool isCD = FALSE; if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAction && ((MxActionNotificationParam&) p_param).GetAction()->GetAtomId() == *g_nocdSourceName) { isCD = TRUE; } MxLong result = MxOmni::Notify(p_param); if (isCD) { // Exit the game if nocd.si ended CloseMainWindow(); } return result; } // FUNCTION: LEGO1 0x1005b640 void LegoOmni::Pause() { MxOmni::Pause(); SetAppCursor(e_cursorNo); } // FUNCTION: LEGO1 0x1005b650 void LegoOmni::Resume() { MxOmni::Resume(); SetAppCursor(e_cursorArrow); }