#include "towtrackmissionstate.h" DECOMP_SIZE_ASSERT(TowTrackMissionState, 0x28) // FUNCTION: LEGO1 0x1004dd30 TowTrackMissionState::TowTrackMissionState() { m_unk0x12 = 0; m_unk0x14 = 0; m_unk0x16 = 0; m_unk0x08 = 0; m_unk0x18 = 0; m_unk0x0c = 0; m_unk0x1a = 0; m_unk0x10 = 0; m_unk0x1c = 0; m_color1 = 0; m_color2 = 0; m_color3 = 0; m_color4 = 0; } // FUNCTION: LEGO1 0x1004dde0 MxResult TowTrackMissionState::VTable0x1c(LegoFile* p_legoFile) { if (p_legoFile->IsWriteMode()) { p_legoFile->FUN_10006030(this->ClassName()); } if (p_legoFile->IsReadMode()) { p_legoFile->Read(&m_unk0x12, sizeof(MxU16)); p_legoFile->Read(&m_unk0x14, sizeof(MxU16)); p_legoFile->Read(&m_unk0x16, sizeof(MxU16)); p_legoFile->Read(&m_unk0x18, sizeof(MxU16)); p_legoFile->Read(&m_unk0x1a, sizeof(MxU16)); p_legoFile->Read(&m_unk0x1c, sizeof(MxU16)); p_legoFile->Read(&m_color1, sizeof(MxU16)); p_legoFile->Read(&m_color2, sizeof(MxU16)); p_legoFile->Read(&m_color3, sizeof(MxU16)); p_legoFile->Read(&m_color4, sizeof(MxU16)); } else if (p_legoFile->IsWriteMode()) { MxU16 write = m_unk0x12; p_legoFile->Write(&write, sizeof(MxU16)); write = m_unk0x14; p_legoFile->Write(&write, sizeof(MxU16)); write = m_unk0x16; p_legoFile->Write(&write, sizeof(MxU16)); write = m_unk0x18; p_legoFile->Write(&write, sizeof(MxU16)); write = m_unk0x1a; p_legoFile->Write(&write, sizeof(MxU16)); write = m_unk0x1c; p_legoFile->Write(&write, sizeof(MxU16)); write = m_color1; p_legoFile->Write(&write, sizeof(MxU16)); write = m_color2; p_legoFile->Write(&write, sizeof(MxU16)); write = m_color3; p_legoFile->Write(&write, sizeof(MxU16)); write = m_color4; p_legoFile->Write(&write, sizeof(MxU16)); } return SUCCESS; }