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			38 lines
		
	
	
		
			825 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			825 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOACT2STATE_H
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| #define LEGOACT2STATE_H
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| 
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| #include "legostate.h"
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| 
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| // VTABLE: LEGO1 0x100d4a70
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| // SIZE 0x10
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| class LegoAct2State : public LegoState {
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| public:
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| 	~LegoAct2State() override {}
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| 
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| 	// FUNCTION: LEGO1 0x1000df80
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| 	inline const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f0428
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| 		return "LegoAct2State";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x1000df90
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| 	inline MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, LegoAct2State::ClassName()) || LegoState::IsA(p_name);
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| 	}
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| 
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| 	MxBool VTable0x14() override; // vtable+0x14
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| 
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| 	// SYNTHETIC: LEGO1 0x1000e040
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| 	// LegoAct2State::`scalar deleting destructor'
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| 
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| 	inline undefined4 GetUnknown0x08() { return m_unk0x08; }
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| 
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| private:
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| 	undefined4 m_unk0x08; // 0x08
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| 	undefined4 m_unk0x0c; // 0x0c
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| };
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| 
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| #endif // LEGOACT2STATE_H
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