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			206 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			206 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGORACERS_H
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| #define LEGORACERS_H
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| 
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| #include "legojetskiraceactor.h"
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| #include "legoracemap.h"
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| #include "legoracespecial.h"
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| 
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| #define LEGORACECAR_UNKNOWN_0 0
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| #define LEGORACECAR_UNKNOWN_1 1
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| #define LEGORACECAR_KICK1 2 // name guessed
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| #define LEGORACECAR_KICK2 4 // name validated by BETA10 0x100cb659
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| 
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| // SIZE 0x08
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| struct EdgeReference {
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| 	const char* m_name; // 0x00
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| 	// name verified by BETA10 0x100cbee6
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| 	LegoPathBoundary* m_b; // 0x04
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| };
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| 
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| // SIZE 0x10
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| struct SkeletonKickPhase {
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| 	EdgeReference* m_edgeRef; // 0x00
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| 	float m_lower;            // 0x04
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| 	float m_upper;            // 0x08
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| 	MxU8 m_userState;         // 0x0c
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| };
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| 
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| // VTABLE: LEGO1 0x100d58a0 LegoRaceActor
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| // VTABLE: LEGO1 0x100d58a8 LegoAnimActor
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| // VTABLE: LEGO1 0x100d58b8 LegoPathActor
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| // VTABLE: LEGO1 0x100d5984 LegoRaceMap
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| // VTABLE: LEGO1 0x100d5988 LegoCarRaceActor
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| // VTABLE: BETA10 0x101be6ec LegoRaceActor
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| // VTABLE: BETA10 0x101be6f0 LegoAnimActor
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| // VTABLE: BETA10 0x101be708 LegoPathActor
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| // VTABLE: BETA10 0x101be7f8 LegoRaceMap
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| // VTABLE: BETA10 0x101be800 LegoCarRaceActor
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| // SIZE 0x200
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| class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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| public:
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| 	LegoRaceCar();
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| 	~LegoRaceCar() override;
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| 
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| 	MxLong Notify(MxParam& p_param) override; // vtable+0x04
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| 
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| 	// FUNCTION: LEGO1 0x100142a0
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| 	// FUNCTION: BETA10 0x100cd500
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| 	const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f0548
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| 		return "LegoRaceCar";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x100142c0
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| 	MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, LegoRaceCar::ClassName()) || LegoCarRaceActor::IsA(p_name);
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| 	}
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| 
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| 	void ParseAction(char* p_extra) override;          // vtable+0x20
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| 	void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
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| 	MxU32 VTable0x6c(
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| 		LegoPathBoundary* p_boundary,
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| 		Vector3& p_v1,
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| 		Vector3& p_v2,
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| 		float p_f1,
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| 		float p_f2,
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| 		Vector3& p_v3
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| 	) override;                                                        // vtable+0x6c
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| 	void VTable0x70(float p_time) override;                            // vtable+0x70
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| 	MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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| 	void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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| 		override;                   // vtable+0x98
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| 	MxResult VTable0x9c() override; // vtable+0x9c
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| 
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| 	virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
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| 	virtual void FUN_10012ff0(float p_param);
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| 	virtual MxU32 HandleSkeletonKicks(float p_param1);
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| 
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| 	static void FUN_10012de0();
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| 	static void FUN_10012e00();
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| 	static void FUN_10013670();
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| 
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| 	// SYNTHETIC: LEGO1 0x10014240
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| 	// LegoRaceCar::`scalar deleting destructor'
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| 
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| private:
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| 	undefined m_userState;    // 0x54
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| 	float m_unk0x58;          // 0x58
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| 	Mx3DPointFloat m_unk0x5c; // 0x5c
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| 
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| 	// Names verified by BETA10 0x100cb4a9
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| 	LegoAnimActorStruct* m_skelKick1Anim; // 0x70
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| 	LegoAnimActorStruct* m_skelKick2Anim; // 0x74
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| 
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| 	// Name verified by BETA10 0x100cb4f0
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| 	LegoPathBoundary* m_kick1B; // 0x78
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| 
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| 	// Name verified by BETA10 0x100cb537
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| 	LegoPathBoundary* m_kick2B; // 0x7c
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| 
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| 	// name verified by BETA10 0x100cbee6
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| 	static EdgeReference g_skBMap[];
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| 
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| public:
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| 	// TODO: These are shared with LegoJetski, and we should move them outside of this class
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| 	// and into the scope of legoracers.cpp
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| 
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| 	static const SkeletonKickPhase g_skeletonKickPhases[];
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| 	static const char* g_strSpeed;
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| 	static const char* g_strJetSpeed;
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| 	static const char* g_srtsl18to29[];
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| 	static const char* g_srtsl6to10[];
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| 	static const char* g_emptySoundKeyList[];
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| 	static const char* g_srtrh[];
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| 	static const char* g_srt001ra;
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| 	static const char* g_soundSkel3;
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| 	static MxU32 g_srtsl18to29Index;
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| 	static MxU32 g_srtsl6to10Index;
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| 	static MxU32 g_emptySoundKeyListIndex;
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| 	static MxU32 g_srtrhIndex;
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| 	static Mx3DPointFloat g_unk0x10102af0;
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| 	static MxLong g_timeLastSoundPlayed;
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| 	static MxS32 g_unk0x100f0b88;
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| 	static MxBool g_unk0x100f0b8c;
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| 	static undefined4 g_unk0x100f0bac;
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| 	static undefined4 g_unk0x100f0bb0;
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| };
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| 
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| // VTABLE: LEGO1 0x100d5a08 LegoCarRaceActor
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| // VTABLE: LEGO1 0x100d5a28 LegoRaceActor
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| // VTABLE: LEGO1 0x100d5a30 LegoAnimActor
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| // VTABLE: LEGO1 0x100d5a40 LegoPathActor
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| // VTABLE: LEGO1 0x100d5b10 LegoRaceMap
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| // SIZE 0x1dc
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| class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
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| public:
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| 	LegoJetski();
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| 	~LegoJetski() override;
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| 
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| 	MxLong Notify(MxParam& p_param) override; // vtable+0x04
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| 
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| 	// FUNCTION: LEGO1 0x10013e90
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| 	const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f053c
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| 		return "LegoJetski";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x10013eb0
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| 	MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, LegoJetski::ClassName()) || LegoJetskiRaceActor::IsA(p_name);
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| 	}
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| 
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| 	void ParseAction(char* p_extra) override;          // vtable+0x20
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| 	void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
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| 	MxU32 VTable0x6c(
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| 		LegoPathBoundary* p_boundary,
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| 		Vector3& p_v1,
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| 		Vector3& p_v2,
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| 		float p_f1,
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| 		float p_f2,
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| 		Vector3& p_v3
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| 	) override;                                                        // vtable+0x6c
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| 	void VTable0x70(float p_time) override;                            // vtable+0x70
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| 	MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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| 	void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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| 		override;                   // vtable+0x98
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| 	MxResult VTable0x9c() override; // vtable+0x9c
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| 
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| 	virtual void FUN_100136f0(float p_worldSpeed);
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| 
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| 	// SYNTHETIC: LEGO1 0x10013e30
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| 	// LegoJetski::`scalar deleting destructor'
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| };
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| 
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| // GLOBAL: LEGO1 0x100d5890
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| // LegoRaceCar::`vbtable'{for `LegoCarRaceActor'}
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| 
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| // GLOBAL: LEGO1 0x100d5880
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| // LegoRaceCar::`vbtable'{for `LegoRaceMap'}
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| 
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| // GLOBAL: LEGO1 0x100d5878
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| // LegoRaceCar::`vbtable'{for `LegoAnimActor'}
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| 
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| // GLOBAL: LEGO1 0x100d5868
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| // LegoRaceCar::`vbtable'{for `LegoRaceActor'}
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| 
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| // GLOBAL: LEGO1 0x100d59b8
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| // LegoJetski::`vbtable'{for `LegoCarRaceActor'}
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| 
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| // GLOBAL: LEGO1 0x100d59c8
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| // LegoJetski::`vbtable'{for `LegoRaceActor'}
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| 
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| // GLOBAL: LEGO1 0x100d59d8
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| // LegoJetski::`vbtable'{for `LegoAnimActor'}
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| 
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| // GLOBAL: LEGO1 0x100d59e0
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| // LegoJetski::`vbtable'
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| 
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| // GLOBAL: LEGO1 0x100d59f0
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| // LegoJetski::`vbtable'{for `LegoJetskiRaceActor'}
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| 
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| #endif // LEGORACERS_H
 | 
