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			60 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOPLANTS_H
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| #define LEGOPLANTS_H
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| 
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| #include "decomp.h"
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| #include "mxtypes.h"
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| 
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| class LegoEntity;
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| class LegoPathBoundary;
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| 
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| // SIZE 0x54
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| struct LegoPlantInfo {
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| 	// See LegoOmni::RegisterWorlds for IDs
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| 	enum World {
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| 		c_act1 = 1 << 0,
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| 		c_imain = 1 << 1,
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| 		c_ielev = 1 << 4,
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| 		c_iisle = 1 << 5,
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| 		c_act2 = 1 << 15,
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| 		c_act3 = 1 << 16
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| 	};
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| 
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| 	enum Variant {
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| 		e_flower = 0,
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| 		e_tree,
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| 		e_bush,
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| 		e_palm
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| 	};
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| 
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| 	enum Color {
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| 		e_white = 0,
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| 		e_black,
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| 		e_yellow,
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| 		e_red,
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| 		e_green
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| 	};
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| 
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| 	LegoEntity* m_entity;         // 0x00
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| 	MxU32 m_worlds;               // 0x04 - see enum for possible bit flags
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| 	MxU8 m_variant;               // 0x08 - see enum for possible values
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| 	MxU32 m_sound;                // 0x0c
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| 	MxU32 m_move;                 // 0x10
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| 	MxU8 m_mood;                  // 0x14
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| 	MxU8 m_color;                 // 0x15 - see enum for possible values
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| 	MxS8 m_counter;               // 0x16
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| 	MxS8 m_initialCounter;        // 0x17 - initial value loaded to m_counter
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| 	const char* m_name;           // 0x18
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| 	undefined4 m_unk0x1c;         // 0x1c
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| 	float m_x;                    // 0x20
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| 	float m_y;                    // 0x24
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| 	float m_z;                    // 0x28
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| 	LegoPathBoundary* m_boundary; // 0x2c
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| 	float m_position[3];          // 0x30
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| 	float m_direction[3];         // 0x3c
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| 	float m_up[3];                // 0x48
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| };
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| 
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| extern LegoPlantInfo g_plantInfoInit[81];
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| 
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| #endif // LEGOPLANTS_H
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