mirror of
https://github.com/isledecomp/isle.git
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350 lines
8.1 KiB
C++
350 lines
8.1 KiB
C++
#include "impl.h"
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#include <assert.h>
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using namespace TglImpl;
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DECOMP_SIZE_ASSERT(TglD3DRMIMAGE, 0x40);
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// FUNCTION: BETA10 0x1016f9f0
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inline TglD3DRMIMAGE* TextureGetImage(IDirect3DRMTexture* pTexture)
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{
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return reinterpret_cast<TglD3DRMIMAGE*>(pTexture->GetAppData());
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}
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// Forward declare to satisfy order check
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void TextureDestroyCallback(IDirect3DRMObject* pObject, void* pArg);
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// FUNCTION: LEGO1 0x100a12a0
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// FUNCTION: BETA10 0x10169113
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Result TextureImpl::SetImage(IDirect3DRMTexture* pSelf, TglD3DRMIMAGE* pImage)
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{
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void* appData;
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Result result;
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appData = pImage;
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assert(reinterpret_cast<TglD3DRMIMAGE*>(appData) == pImage);
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if (TextureGetImage(pSelf)) {
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assert(0);
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}
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result = ResultVal(pSelf->SetAppData((LPD3DRM_APPDATA) appData));
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assert(Succeeded(result));
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if (Succeeded(result) && pImage) {
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result = ResultVal(pSelf->AddDestroyCallback(TextureDestroyCallback, NULL));
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assert(Succeeded(result));
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if (!Succeeded(result)) {
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pSelf->SetAppData(0);
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100a1300
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// FUNCTION: BETA10 0x10169278
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void TextureDestroyCallback(IDirect3DRMObject* pObject, void* pArg)
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{
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TglD3DRMIMAGE* pImage = reinterpret_cast<TglD3DRMIMAGE*>(pObject->GetAppData());
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assert(pImage);
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delete pImage;
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pObject->SetAppData(0);
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}
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// FUNCTION: LEGO1 0x100a1330
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// FUNCTION: BETA10 0x101692e1
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TglD3DRMIMAGE::TglD3DRMIMAGE(
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int width,
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int height,
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int depth,
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void* pBuffer,
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int useBuffer,
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int paletteSize,
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PaletteEntry* pEntries
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)
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{
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m_image.width = 0;
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m_image.height = 0;
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m_image.aspectx = 1;
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m_image.aspecty = 1;
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m_image.depth = 0;
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m_image.rgb = 0;
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m_image.bytes_per_line = 0;
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m_image.buffer1 = NULL;
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m_image.buffer2 = NULL;
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m_image.red_mask = 0xFF;
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m_image.green_mask = 0xFF;
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m_image.blue_mask = 0xFF;
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m_image.alpha_mask = 0xFF;
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m_image.palette_size = 0;
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m_image.palette = NULL;
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m_texelsAllocatedByClient = 0;
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Result result;
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if (pBuffer != NULL) {
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result = CreateBuffer(width, height, depth, pBuffer, useBuffer);
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assert(Succeeded(result));
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}
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if (pEntries != NULL) {
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result = InitializePalette(paletteSize, pEntries);
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assert(Succeeded(result));
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}
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}
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// FUNCTION: LEGO1 0x100a13b0
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// FUNCTION: BETA10 0x1016944b
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TglD3DRMIMAGE::~TglD3DRMIMAGE()
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{
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if (m_texelsAllocatedByClient == 0) {
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delete[] ((char*) m_image.buffer1);
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}
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delete m_image.palette;
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}
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// FUNCTION: BETA10 0x101699a0
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inline static int IsPowerOfTwo(int v)
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{
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int m = 0;
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while (v > 2 && m == 0) {
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m = v % 2;
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v /= 2;
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}
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return v == 2 && m == 0;
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}
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// FUNCTION: LEGO1 0x100a13e0
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// FUNCTION: BETA10 0x101694a4
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Result TglD3DRMIMAGE::CreateBuffer(int width, int height, int depth, void* pBuffer, int useBuffer)
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{
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int bytesPerScanline = width;
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assert(IsPowerOfTwo(width));
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assert(IsPowerOfTwo(height));
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assert((bytesPerScanline % 4) == 0);
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if (!(IsPowerOfTwo(width) && IsPowerOfTwo(height) && bytesPerScanline % 4 == 0)) {
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return Error;
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}
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assert(!m_image.buffer1 || (m_image.buffer1 == pBuffer));
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m_image.width = width;
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m_image.height = height;
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m_image.depth = depth;
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m_image.bytes_per_line = bytesPerScanline;
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if (!m_texelsAllocatedByClient) {
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delete[] ((char*) m_image.buffer1);
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m_image.buffer1 = NULL;
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}
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if (useBuffer) {
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m_image.buffer1 = (char*) pBuffer;
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m_texelsAllocatedByClient = 1;
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}
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else {
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int size = bytesPerScanline * height;
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m_image.buffer1 = new char[size];
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memcpy(m_image.buffer1, pBuffer, size);
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m_texelsAllocatedByClient = 0;
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}
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return Success;
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}
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// FUNCTION: LEGO1 0x100a1510
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// FUNCTION: BETA10 0x1016969c
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Result TglD3DRMIMAGE::FillRowsOfTexture(int destVOffset, int srcHeight, char* pTexels)
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{
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assert(m_image.buffer1 && pTexels);
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assert((destVOffset + srcHeight) <= m_image.height);
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int size = srcHeight * m_image.bytes_per_line;
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char* pSrc = (char*) m_image.buffer1 + (destVOffset * m_image.bytes_per_line);
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memcpy(pSrc, pTexels, size);
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return Success;
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}
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// FUNCTION: LEGO1 0x100a1550
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// FUNCTION: BETA10 0x10169758
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Result TglD3DRMIMAGE::InitializePalette(int paletteSize, PaletteEntry* pEntries)
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{
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// This function is a 100% match if the PaletteEntry class is copied
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// into into the TglD3DRMIMAGE class instead of being a global struct.
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if (m_image.palette_size != paletteSize) {
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if (m_image.palette != NULL) {
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delete m_image.palette;
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m_image.palette = NULL;
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m_image.palette_size = 0;
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}
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if (paletteSize > 0) {
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m_image.palette = new D3DRMPALETTEENTRY[paletteSize];
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m_image.palette_size = paletteSize;
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}
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}
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if (paletteSize > 0) {
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for (int i = 0; i < paletteSize; i++) {
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m_image.palette[i].red = pEntries[i].m_red;
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m_image.palette[i].green = pEntries[i].m_green;
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m_image.palette[i].blue = pEntries[i].m_blue;
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m_image.palette[i].flags = D3DRMPALETTE_READONLY;
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}
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}
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return Success;
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}
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// FUNCTION: BETA10 0x1016ee80
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inline Result TextureSetTexels(
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IDirect3DRMTexture* pTexture,
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int width,
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int height,
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int bitsPerTexel,
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void* pTexels,
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int pTexelsArePersistent
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)
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{
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TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
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assert(pImage);
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Result result = pImage->CreateBuffer(width, height, bitsPerTexel, pTexels, pTexelsArePersistent);
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assert(Succeeded(result));
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if (Succeeded(result)) {
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result = ResultVal(pTexture->Changed(TRUE, FALSE));
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assert(Succeeded(result));
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100a3c10
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// FUNCTION: BETA10 0x1016c390
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Result TextureImpl::SetTexels(int width, int height, int bitsPerTexel, void* pTexels, int pTexelsArePersistent)
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{
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assert(m_data);
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return TextureSetTexels(m_data, width, height, bitsPerTexel, pTexels, pTexelsArePersistent);
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}
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// FUNCTION: BETA10 0x1016f160
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inline Result TextureFillRowsOfTexture(IDirect3DRMTexture* pTexture, int y, int height, void* pBuffer)
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{
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TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
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assert(pImage);
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Result result = pImage->FillRowsOfTexture(y, height, (char*) pBuffer);
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assert(Succeeded(result));
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return result;
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}
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// FUNCTION: LEGO1 0x100a3c60
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// FUNCTION: BETA10 0x1016c490
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void TextureImpl::FillRowsOfTexture(int y, int height, void* pBuffer)
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{
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assert(m_data);
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TextureFillRowsOfTexture(m_data, y, height, pBuffer);
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}
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// FUNCTION: BETA10 0x1016f270
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inline Result TextureChanged(IDirect3DRMTexture* pTexture, int texelsChanged, int paletteChanged)
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{
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Result result = ResultVal(pTexture->Changed(texelsChanged, paletteChanged));
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assert(Succeeded(result));
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return result;
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}
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// FUNCTION: LEGO1 0x100a3c90
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// FUNCTION: BETA10 0x1016c540
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Result TextureImpl::Changed(int texelsChanged, int paletteChanged)
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{
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assert(m_data);
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return TextureChanged(m_data, texelsChanged, paletteChanged);
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}
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// FUNCTION: BETA10 0x1016f4c0
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inline Result TextureGetBufferAndPalette(
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IDirect3DRMTexture* pTexture,
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int* width,
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int* height,
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int* depth,
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void** pBuffer,
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int* paletteSize,
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unsigned char (*pEntries)[3]
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)
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{
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TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
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assert(pImage);
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*width = pImage->m_image.width;
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*height = pImage->m_image.height;
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*depth = pImage->m_image.depth;
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*pBuffer = pImage->m_image.buffer1;
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*paletteSize = pImage->m_image.palette_size;
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for (int i = 0; i < *paletteSize; i++) {
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pEntries[i][0] = pImage->m_image.palette[i].red;
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pEntries[i][1] = pImage->m_image.palette[i].green;
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pEntries[i][2] = pImage->m_image.palette[i].blue;
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}
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return Success;
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}
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// FUNCTION: LEGO1 0x100a3cc0
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// FUNCTION: BETA10 0x1016c5d0
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Result TextureImpl::GetBufferAndPalette(
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int* width,
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int* height,
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int* depth,
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void** pBuffer,
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int* paletteSize,
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unsigned char (*pEntries)[3]
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)
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{
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assert(m_data);
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return TextureGetBufferAndPalette(m_data, width, height, depth, pBuffer, paletteSize, pEntries);
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}
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// FUNCTION: BETA10 0x1016f730
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inline Result TextureSetPalette(IDirect3DRMTexture* pTexture, int entryCount, PaletteEntry* pEntries)
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{
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TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
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assert(pImage);
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pImage->InitializePalette(entryCount, pEntries);
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Result result = ResultVal(pTexture->Changed(FALSE, TRUE));
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assert(Succeeded(result));
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return Success;
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}
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// FUNCTION: LEGO1 0x100a3d40
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// FUNCTION: BETA10 0x1016c6a0
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Result TextureImpl::SetPalette(int entryCount, PaletteEntry* pEntries)
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{
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assert(m_data);
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return TextureSetPalette(m_data, entryCount, pEntries);
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}
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// FUNCTION: LEGO1 0x100a3d70
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// FUNCTION: BETA10 0x1016c760
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void* TextureImpl::ImplementationDataPtr()
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{
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return reinterpret_cast<void*>(&m_data);
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}
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