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			41 lines
		
	
	
		
			624 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			624 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "mxdsanim.h"
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| 
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| DECOMP_SIZE_ASSERT(MxDSAnim, 0xb8)
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| 
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| // OFFSET: LEGO1 0x100c8ff0
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| MxDSAnim::MxDSAnim()
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| {
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| 	this->SetType(MxDSType_Anim);
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| }
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| 
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| // OFFSET: LEGO1 0x100c91a0
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| MxDSAnim::~MxDSAnim()
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| {
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| }
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| 
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| // OFFSET: LEGO1 0x100c91f0
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| void MxDSAnim::CopyFrom(MxDSAnim& p_dsAnim)
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| {
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| }
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| 
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| // OFFSET: LEGO1 0x100c9200
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| MxDSAnim& MxDSAnim::operator=(MxDSAnim& p_dsAnim)
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| {
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| 	if (this == &p_dsAnim)
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| 		return *this;
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| 
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| 	MxDSMediaAction::operator=(p_dsAnim);
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| 	this->CopyFrom(p_dsAnim);
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| 	return *this;
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| }
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| 
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| // OFFSET: LEGO1 0x100c9230
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| MxDSAction* MxDSAnim::Clone()
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| {
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| 	MxDSAnim* clone = new MxDSAnim();
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| 
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| 	if (clone)
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| 		*clone = *this;
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| 
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| 	return clone;
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| } | 
