Files
isle/LEGO1/lego/legoomni/include/infocenter.h
2025-08-25 15:13:10 -04:00

195 lines
5.5 KiB
C++

#ifndef INFOCENTER_H
#define INFOCENTER_H
#include "actionsfwd.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
#include "misc.h"
#include "mxgeometry.h"
#include "radio.h"
class MxNotificationParam;
class MxStillPresenter;
class LegoControlManagerNotificationParam;
// VTABLE: LEGO1 0x100d93a8
// VTABLE: BETA10 0x101b9b88
// SIZE 0x94
class InfocenterState : public LegoState {
public:
enum {
e_playCutscene = 0,
e_introCancelled = 1,
e_notRegistered = 2,
e_newState = 3,
e_selectedSave = 4,
e_selectedCharacterAndDestination = 5,
// e_6 = 6,
// e_7 = 7,
e_exitQueried = 8,
// e_9 = 9,
// e_10 = 10,
e_welcomeAnimation = 11,
e_exiting = 12,
e_playCredits = 13,
e_exitingToIsland = 14,
e_backToInfoAct1 = 15,
};
InfocenterState();
~InfocenterState() override;
// FUNCTION: LEGO1 0x10071830
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// FUNCTION: LEGO1 0x10071840
// FUNCTION: BETA10 0x10031ee0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04dc
return "InfocenterState";
}
// FUNCTION: LEGO1 0x10071850
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name);
}
MxS16 GetMaxNameLength() { return sizeOfArray(m_letters); }
MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; }
void SetNameLetter(MxS32 p_index, MxStillPresenter* p_letter) { m_letters[p_index] = p_letter; }
// FUNCTION: BETA10 0x10031bd0
MxBool HasRegistered() { return m_letters[0] != NULL; }
// FUNCTION: BETA10 0x10031c10
InfomainScript::Script GetNextLeaveDialogue()
{
return (InfomainScript::Script) m_leaveDialogue[GameState()->GetCurrentAct()].Next();
}
// FUNCTION: BETA10 0x10031ac0
InfomainScript::Script GetNextReturnDialogue()
{
return (InfomainScript::Script) m_returnDialogue[GameState()->GetCurrentAct()].Next();
}
// TODO: These probably don't exist according to BETA
Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
// SYNTHETIC: LEGO1 0x10071900
// InfocenterState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_exitDialogueAct1; // 0x08
Playlist m_exitDialogueAct23; // 0x14
Playlist m_returnDialogue[3]; // 0x20
Playlist m_leaveDialogue[3]; // 0x44
Playlist m_bricksterDialogue; // 0x68
MxU32 m_state; // 0x74
MxStillPresenter* m_letters[7]; // 0x78
};
// SIZE 0x18
struct InfocenterMapEntry {
enum {
e_infocenter = 3,
e_jetrace = 10,
e_carrace = 11,
e_pizzeria = 12,
e_garage = 13,
e_hospital = 14,
e_police = 15,
};
InfocenterMapEntry();
MxStillPresenter* m_destCtl; // 0x00
MxU32 m_target; // 0x04
MxRect<MxS32> m_area; // 0x08
};
// VTABLE: LEGO1 0x100d9338
// VTABLE: BETA10 0x101b9b10
// SIZE 0x1d8
class Infocenter : public LegoWorld {
public:
Infocenter();
~Infocenter() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1006eb40
// FUNCTION: BETA10 0x100316e0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04ec
return "Infocenter";
}
// FUNCTION: LEGO1 0x1006eb50
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool WaitForTransition() override; // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1006ec60
// Infocenter::`scalar deleting destructor'
private:
void InitializeBitmaps();
MxLong HandleKeyPress(MxS8 p_key);
MxU8 HandleMouseMove(MxS32 p_x, MxS32 p_y);
MxU8 HandleButtonUp(MxS32 p_x, MxS32 p_y);
MxU8 HandleControl(LegoControlManagerNotificationParam& p_param);
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
MxLong HandleNotification0(MxNotificationParam& p_param);
void UpdateFrameHot(MxBool p_display);
void Reset();
void PlayCutscene(IntroScript::Script p_entityId, MxBool p_scale);
void StopCutscene();
void UpdateEnabledGlowControl(MxS32 p_x, MxS32 p_y);
void StartCredits();
void StopCredits();
void PlayAction(InfomainScript::Script p_script);
void StopCurrentAction();
void PlayBookAnimation();
void StopBookAnimation();
InfomainScript::Script m_currentInfomainScript; // 0xf8
MxS16 m_selectedCharacter; // 0xfc
InfocenterState* m_infocenterState; // 0x100
LegoGameState::Area m_destLocation; // 0x104
IntroScript::Script m_currentCutscene; // 0x108
Radio m_radio; // 0x10c
MxStillPresenter* m_dragPresenter; // 0x11c
InfocenterMapEntry m_glowInfo[7]; // 0x120
MxS16 m_enabledGlowControl; // 0x1c8
MxStillPresenter* m_frame; // 0x1cc
MxS16 m_infoManDialogueTimer; // 0x1d0
MxS16 m_bookAnimationTimer; // 0x1d2
MxU16 m_playingMovieCounter; // 0x1d4
MxS16 m_bigInfoBlinkTimer; // 0x1d6
};
#endif // INFOCENTER_H