Files
isle/LEGO1/lego/legoomni/include/pizzeria.h

85 lines
2.0 KiB
C++

#ifndef PIZZERIA_H
#define PIZZERIA_H
#include "actionsfwd.h"
#include "decomp.h"
#include "isleactor.h"
#include "legostate.h"
class PizzaMissionState;
// VTABLE: LEGO1 0x100d5ee8
// VTABLE: BETA10 0x101bf788
// SIZE 0x58
class PizzeriaState : public LegoState {
public:
PizzeriaState();
// FUNCTION: LEGO1 0x10017c20
// FUNCTION: BETA10 0x100f0020
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0370
return "PizzeriaState";
}
// FUNCTION: LEGO1 0x10017c30
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoStorage* p_storage) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10017ce0
// PizzeriaState::`scalar deleting destructor'
MxS16 GetActorState();
MxU32 NextAction();
Playlist m_playerPlaylists[5]; // 0x08
MxS32 m_states[5]; // 0x44
static IsleScript::Script g_pepperActions[];
static IsleScript::Script g_mamaActions[];
static IsleScript::Script g_papaActions[];
static IsleScript::Script g_nickActions[];
static IsleScript::Script g_lauraActions[];
};
// VTABLE: LEGO1 0x100d5520
// VTABLE: BETA10 0x101bd0b0
// SIZE 0x84
class Pizzeria : public IsleActor {
public:
Pizzeria() : m_pizzeriaState(NULL) {}
// FUNCTION: LEGO1 0x1000e780
// FUNCTION: BETA10 0x100a81f0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0380
return "Pizzeria";
}
// FUNCTION: LEGO1 0x1000e790
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Pizzeria::ClassName()) || IsleActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
MxLong HandleClick() override; // vtable+0x68
void CreateState();
// SYNTHETIC: LEGO1 0x1000e8d0
// Pizzeria::`scalar deleting destructor'
private:
PizzeriaState* m_pizzeriaState; // 0x7c
PizzaMissionState* m_pizzaMissionState; // 0x80
};
#endif // PIZZERIA_H