Files
isle/LEGO1/lego/legoomni/src/actors/bike.cpp
2025-08-02 08:20:37 -07:00

133 lines
3.3 KiB
C++

#include "bike.h"
#include "isle.h"
#include "isle_actions.h"
#include "jukebox_actions.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxsoundpresenter.h"
#include "mxtransitionmanager.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(Bike, 0x164)
// FUNCTION: LEGO1 0x10076670
Bike::Bike()
{
m_maxLinearVel = 20.0;
m_unk0x150 = 3.0;
m_unk0x148 = 1;
}
// FUNCTION: LEGO1 0x100768f0
MxResult Bike::Create(MxDSAction& p_dsAction)
{
MxResult result = IslePathActor::Create(p_dsAction);
m_world = CurrentWorld();
if (m_world) {
m_world->Add(this);
}
return result;
}
// FUNCTION: LEGO1 0x10076920
void Bike::Exit()
{
IslePathActor::Exit();
GameState()->m_currentArea = LegoGameState::Area::e_bike;
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeDashboard_Bitmap);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeArms_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeHorn_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeHorn_Sound);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeInfo_Ctl);
ControlManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x100769a0
MxLong Bike::HandleClick()
{
if (CanExit()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
Disable(TRUE, 0);
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_bike);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
if (GameState()->GetActorId() != UserActor()->GetActorId()) {
((IslePathActor*) UserActor())->Exit();
}
Enter();
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_BikeDashboard, NULL);
GetCurrentAction().SetObjectId(-1);
Vector3 position = m_roi->GetWorldPosition();
AnimationManager()->FUN_10064670(&position);
AnimationManager()->FUN_10064740(&position);
ControlManager()->Register(this);
}
return 1;
}
// FUNCTION: LEGO1 0x10076aa0
MxLong Bike::HandleControl(LegoControlManagerNotificationParam& p_param)
{
MxLong result = 0;
if (p_param.m_enabledChild == 1) {
switch (p_param.m_clickedObjectId) {
case IsleScript::c_BikeArms_Ctl:
Exit();
GameState()->m_currentArea = LegoGameState::e_vehicleExited;
result = 1;
break;
case IsleScript::c_BikeInfo_Ctl:
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
Exit();
result = 1;
break;
case IsleScript::c_BikeHorn_Ctl:
MxSoundPresenter* presenter =
(MxSoundPresenter*) CurrentWorld()->Find("MxSoundPresenter", "BikeHorn_Sound");
presenter->Enable(p_param.m_enabledChild);
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10076b60
void Bike::ActivateSceneActions()
{
PlayMusic(JukeboxScript::c_InformationCenter_Music);
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
if (!act1state->m_playedExitExplanation) {
act1state->m_playedExitExplanation = TRUE;
MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5);
AnimationManager()->FUN_10060dc0(
IsleScript::c_sns006in_RunAnim,
&mat,
TRUE,
LegoAnimationManager::e_unk0,
NULL,
FALSE,
TRUE,
TRUE,
TRUE
);
}
}