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			28 lines
		
	
	
		
			553 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			553 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGONAMEDTEXTURE_H
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| #define LEGONAMEDTEXTURE_H
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| 
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| #include "misc/legotexture.h"
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| #include "mxstring.h"
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| 
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| // SIZE 0x14
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| class LegoNamedTexture {
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| public:
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| 	LegoNamedTexture(const char* p_name, LegoTexture* p_texture)
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| 	{
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| 		m_name = p_name;
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| 		m_texture = p_texture;
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| 	}
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| 	~LegoNamedTexture() { delete m_texture; }
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| 
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| 	// FUNCTION: LEGO1 0x1003f920
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| 	const MxString* GetName() const { return &m_name; }
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| 
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| 	LegoTexture* GetTexture() { return m_texture; }
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| 
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| private:
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| 	MxString m_name;        // 0x00
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| 	LegoTexture* m_texture; // 0x10
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| };
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| 
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| #endif // LEGONAMEDTEXTURE_H
 | 
