Files
isle/LEGO1/mxregion.cpp
Christian Semmler 20d08d3124 Fix another bug
2023-10-19 07:58:22 -04:00

130 lines
3.5 KiB
C++

#include "mxregion.h"
#include <limits.h>
DECOMP_SIZE_ASSERT(MxRegion, 0x1c);
DECOMP_SIZE_ASSERT(MxRegionTopBottom, 0x0c);
DECOMP_SIZE_ASSERT(MxRegionLeftRight, 0x08);
// OFFSET: LEGO1 0x100c31c0
MxRegion::MxRegion()
{
m_list = new MxRegionList;
m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
m_rect.SetSize(MxSize32(-1, -1));
}
// OFFSET: LEGO1 0x100c3660 STUB
MxBool MxRegion::vtable20()
{
// TODO
return FALSE;
}
// OFFSET: LEGO1 0x100c3690 STUB
MxRegion::~MxRegion()
{
// TODO
}
// OFFSET: LEGO1 0x100c3700 STUB
void MxRegion::Reset()
{
// TODO
}
// OFFSET: LEGO1 0x100c3750
void MxRegion::vtable18(MxRect32 &p_rect)
{
MxRect32 rectCopy(
MxPoint32(p_rect.m_left, p_rect.m_top),
MxSize32(p_rect.m_right, p_rect.m_bottom)
);
MxRegionListCursor cursor(m_list);
if (rectCopy.m_left < rectCopy.m_right) {
while (rectCopy.m_top < rectCopy.m_bottom) {
MxRegionTopBottom *topBottom;
if (!cursor.Next(topBottom))
break;
if (topBottom->m_top >= rectCopy.m_bottom) {
MxRegionTopBottom *newTopBottom = new MxRegionTopBottom(rectCopy);
cursor.Prepend(newTopBottom);
rectCopy.m_top = rectCopy.m_bottom;
}
else {
MxS32 *bottom = &topBottom->m_bottom;
if (rectCopy.m_top < *bottom) {
if (rectCopy.m_top < topBottom->m_top) {
MxRect32 topBottomRect(
MxPoint32(rectCopy.m_left, rectCopy.m_top),
MxSize32(rectCopy.m_right, topBottom->m_top)
);
MxRegionTopBottom *newTopBottom = new MxRegionTopBottom(topBottomRect);
cursor.Prepend(newTopBottom);
rectCopy.m_top = topBottom->m_top;
}
else if (topBottom->m_top < rectCopy.m_top) {
MxRegionTopBottom *newTopBottom = topBottom->Clone();
newTopBottom->m_bottom = rectCopy.m_top;
topBottom->m_top = rectCopy.m_top;
cursor.Prepend(newTopBottom);
}
if (rectCopy.m_bottom < *bottom) {
MxRegionTopBottom *newTopBottom = topBottom->Clone();
newTopBottom->m_bottom = rectCopy.m_bottom;
topBottom->m_top = rectCopy.m_bottom;
newTopBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
cursor.Prepend(newTopBottom);
rectCopy.m_top = rectCopy.m_bottom;
}
else {
topBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
rectCopy.m_top = *bottom;
}
}
}
if (rectCopy.m_right <= rectCopy.m_left)
break;
}
}
if (rectCopy.m_left < rectCopy.m_right && rectCopy.m_top < rectCopy.m_bottom) {
MxRegionTopBottom *newTopBottom = new MxRegionTopBottom(rectCopy);
m_list->OtherAppend(newTopBottom);
}
m_rect.m_left = m_rect.m_left <= p_rect.m_left ? m_rect.m_left : p_rect.m_left;
m_rect.m_top = m_rect.m_top <= p_rect.m_top ? m_rect.m_top : p_rect.m_top;
m_rect.m_right = m_rect.m_right <= p_rect.m_right ? p_rect.m_right : m_rect.m_right;
m_rect.m_bottom = m_rect.m_bottom <= p_rect.m_bottom ? p_rect.m_bottom : m_rect.m_bottom;
}
// OFFSET: LEGO1 0x100c3e20 STUB
void MxRegion::vtable1c()
{
// TODO
}
// OFFSET: LEGO1 0x100c50e0 STUB
MxRegionTopBottom::MxRegionTopBottom(MxRect32 &p_rect)
{
}
// OFFSET: LEGO1 0x100c5280 STUB
void MxRegionTopBottom::FUN_100c5280(MxS32 p_left, MxS32 p_right)
{
}
// OFFSET: LEGO1 0x100c55d0 STUB
MxRegionTopBottom *MxRegionTopBottom::Clone()
{
return new MxRegionTopBottom(MxRect32());
}