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2a88d06ff96ab7b8a8da23f368c0d7a9cef7b0ef
isle
/
LEGO1
/
lego
/
legoomni
/
src
/
audio
History
Christian Semmler
0c7c77aad3
Implement/match LegoActor::Mute (
#992
)
2024-06-04 12:19:59 -04:00
..
lego3dsound.cpp
Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (
#987
)
2024-06-02 17:09:09 +02:00
lego3dwavepresenter.cpp
Implement/match Lego3DSound::UpdatePosition (
#983
)
2024-06-01 19:38:13 +02:00
legocachesoundmanager.cpp
Match LegoCacheSoundManager::FindSoundByKey (
#991
)
2024-06-04 18:05:01 +02:00
legocachsound.cpp
Implement/match LegoActor::Mute (
#992
)
2024-06-04 12:19:59 -04:00
legoloadcachesoundpresenter.cpp
Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle (
#986
)
2024-06-01 17:29:37 -04:00
legosoundmanager.cpp
Implement/match LegoSoundManager::UpdateListener (
#985
)
2024-06-01 23:13:57 +02:00
mxbackgroundaudiomanager.cpp
Refactor LegoOmni into LegoMain/Scripts (
#883
)
2024-05-04 14:06:32 +02:00