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			25 lines
		
	
	
		
			510 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			510 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef BUMPBOUY_H
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| #define BUMPBOUY_H
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| 
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| #include "legoanimactor.h"
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| #include "mxtypes.h"
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| 
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| // VTABLE 0x100d6790
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| class BumpBouy : public LegoAnimActor {
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| public:
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| 	// OFFSET: LEGO1 0x100274e0
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| 	inline virtual const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// 0x100f0394
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| 		return "BumpBouy";
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| 	}
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| 
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| 	// OFFSET: LEGO1 0x10027500
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| 	inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(name, BumpBouy::ClassName()) || LegoAnimActor::IsA(name);
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| 	}
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| };
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| 
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| #endif // BUMPBOUY_H
 | 
