Files
isle/LEGO1/lego/legoomni/include/legoanimpresenter.h
jonschz 2980f88bb0 Fix filenames based on BETA10 MxAutoLock (#1640)
* Inline LegoAnimPresenters
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-20 18:20:40 +02:00

423 lines
17 KiB
C++

#ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H
#include "legoroilist.h"
#include "legoroimaplist.h"
#include "mxatom.h"
#include "mxvideopresenter.h"
class LegoAnim;
class LegoWorld;
class LegoPathBoundary;
class MxMatrix;
class Vector3;
struct LegoAnimStructComparator {
MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
};
struct LegoAnimSubstComparator {
MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
};
// SIZE 0x08
struct LegoAnimStruct {
LegoROI* m_roi; // 0x00
MxU32 m_index; // 0x04
};
typedef map<const char*, LegoAnimStruct, LegoAnimStructComparator> LegoAnimStructMap;
typedef map<const char*, const char*, LegoAnimSubstComparator> LegoAnimSubstMap;
// VTABLE: LEGO1 0x100d90c8
// VTABLE: BETA10 0x101baf90
// SIZE 0xbc
class LegoAnimPresenter : public MxVideoPresenter {
public:
enum {
c_hideOnStop = 0x01,
c_mustSucceed = 0x02
};
LegoAnimPresenter();
~LegoAnimPresenter() override;
// FUNCTION: BETA10 0x10055300
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f071c
return "LegoAnimPresenter";
}
// FUNCTION: LEGO1 0x10068530
// FUNCTION: BETA10 0x100552d0
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x10068540
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x1c
void StreamingTickle() override; // vtable+0x20
void DoneTickle() override; // vtable+0x2c
void ParseExtra() override; // vtable+0x30
MxResult AddToManager() override; // vtable+0x34
void Destroy() override; // vtable+0x38
MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
void EndAction() override; // vtable+0x40
void PutFrame() override; // vtable+0x6c
virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
virtual void VTable0x90(); // vtable+0x90
virtual MxU32 VTable0x94(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3); // vtable+0x94
virtual MxResult VTable0x98(LegoPathBoundary* p_boundary); // vtable+0x98
// FUNCTION: LEGO1 0x1000c990
virtual LegoROI** GetROIMap(MxU32& p_roiMapSize)
{
p_roiMapSize = m_roiMapSize;
return m_roiMap;
} // vtable+0x9c
virtual void VTable0xa0(Matrix4& p_matrix); // vtable+0xa0
MxResult FUN_1006afc0(MxMatrix*& p_matrix, float p_und);
MxResult FUN_1006b140(LegoROI* p_roi);
void FUN_1006c7a0();
const char* GetActionObjectName();
void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
// FUNCTION: BETA10 0x1005aad0
void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
// FUNCTION: BETA10 0x1005ab00
void SetUnknown0xa0(Matrix4* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
LegoAnim* GetAnimation() { return m_anim; }
protected:
void Init();
void Destroy(MxBool p_fromDestructor);
LegoChar* FUN_10069150(const LegoChar* p_und1);
void FUN_100692b0();
void FUN_100695c0();
LegoChar* GetVariableOrIdentity(const LegoChar* p_varName, const LegoChar* p_prefix);
LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
LegoROI* FindROI(const LegoChar* p_name);
void FUN_10069b10();
void UpdateStructMapAndROIIndex(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi);
void UpdateStructMapAndROIIndexForNode(
LegoAnimStructMap& p_map,
LegoAnimNodeData* p_data,
const LegoChar* p_und,
LegoROI* p_roi
);
void FUN_1006aa60();
void FUN_1006ab70();
LegoBool FUN_1006aba0();
MxBool FUN_1006abb0(LegoTreeNode* p_node, LegoROI* p_roi);
void SubstituteVariables();
void FUN_1006b900(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix);
void FUN_1006b9a0(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix);
void SetDisabled(MxBool p_disabled);
LegoAnim* m_anim; // 0x64
LegoROI** m_roiMap; // 0x68
MxU32 m_roiMapSize; // 0x6c
LegoROIList* m_sceneROIs; // 0x70
LegoROIList* m_managedActors; // 0x74
Matrix4* m_unk0x78; // 0x78
MxU32 m_flags; // 0x7c
LegoWorld* m_currentWorld; // 0x80
MxAtomId m_worldAtom; // 0x84
MxS32 m_worldId; // 0x88
LegoROI** m_unk0x8c; // 0x8c
char** m_unk0x90; // 0x90
MxU8 m_unk0x94; // 0x94
MxBool m_unk0x95; // 0x95
MxBool m_unk0x96; // 0x96
undefined m_unk0x97; // 0x97
LegoAnimSubstMap* m_substMap; // 0x98
MxS16 m_unk0x9c; // 0x9c
Matrix4* m_unk0xa0; // 0xa0
// SYNTHETIC: LEGO1 0x10068650
// LegoAnimPresenter::`scalar deleting destructor'
public:
float m_unk0xa4; // 0xa4
Mx3DPointFloat m_unk0xa8; // 0xa8
};
// VTABLE: LEGO1 0x100d4900
// SIZE 0xc0
class LegoLoopingAnimPresenter : public LegoAnimPresenter {
public:
// FUNCTION: BETA10 0x1005c6f0
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f0700
return "LegoLoopingAnimPresenter";
}
// FUNCTION: LEGO1 0x1000c9a0
// FUNCTION: BETA10 0x1005c6c0
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x1000c9b0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || LegoAnimPresenter::IsA(p_name);
}
void StreamingTickle() override; // vtable+0x20
void PutFrame() override; // vtable+0x6c
// SYNTHETIC: LEGO1 0x1006d000
// LegoLoopingAnimPresenter::~LegoLoopingAnimPresenter
// SYNTHETIC: LEGO1 0x1000f440
// LegoLoopingAnimPresenter::`scalar deleting destructor'
private:
undefined4 m_unk0xbc; // 0xbc
};
class LegoAnimActor;
// VTABLE: LEGO1 0x100d9170
// SIZE 0xd8
class LegoLocomotionAnimPresenter : public LegoLoopingAnimPresenter {
public:
LegoLocomotionAnimPresenter();
~LegoLocomotionAnimPresenter() override;
// FUNCTION: BETA10 0x1005c4e0
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f06e4
return "LegoLocomotionAnimPresenter";
}
// FUNCTION: LEGO1 0x1006ce50
// FUNCTION: BETA10 0x1005c4b0
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x1006ce60
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || LegoLoopingAnimPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x1c
void StreamingTickle() override; // vtable+0x20
MxResult AddToManager() override; // vtable+0x34
void Destroy() override; // vtable+0x38
void EndAction() override; // vtable+0x40
void PutFrame() override; // vtable+0x6c
MxResult CreateAnim(MxStreamChunk* p_chunk) override; // vtable+0x88
void FUN_1006d680(LegoAnimActor* p_actor, MxFloat p_value);
void DecrementUnknown0xd4()
{
if (m_unk0xd4) {
--m_unk0xd4;
}
}
undefined2 GetUnknown0xd4() { return m_unk0xd4; }
// SYNTHETIC: LEGO1 0x1006cfe0
// LegoLocomotionAnimPresenter::`scalar deleting destructor'
private:
void Init();
void Destroy(MxBool p_fromDestructor);
undefined4 m_unk0xc0; // 0xc0
undefined4* m_unk0xc4; // 0xc4
LegoROIMapList* m_roiMapList; // 0xc8
MxS32 m_unk0xcc; // 0xcc
MxS32 m_unk0xd0; // 0xd0
undefined2 m_unk0xd4; // 0xd4
};
class LegoPathBoundary;
struct LegoHideAnimStructComparator {
MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
};
// SIZE 0x08
struct LegoHideAnimStruct {
LegoPathBoundary* m_boundary; // 0x00
MxU32 m_index; // 0x04
};
typedef map<const char*, LegoHideAnimStruct, LegoHideAnimStructComparator> LegoHideAnimStructMap;
// VTABLE: LEGO1 0x100d9278
// SIZE 0xc4
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
public:
LegoHideAnimPresenter();
~LegoHideAnimPresenter() override;
// FUNCTION: LEGO1 0x1006d860
void VTable0x8c() override {} // vtable+0x8c
// FUNCTION: LEGO1 0x1006d870
void VTable0x90() override {} // vtable+0x90
// FUNCTION: BETA10 0x1005d4a0
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f06cc
return "LegoHideAnimPresenter";
}
// FUNCTION: LEGO1 0x1006d880
// FUNCTION: BETA10 0x1005d470
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x1006d890
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || LegoAnimPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x18
MxResult AddToManager() override; // vtable+0x34
void Destroy() override; // vtable+0x38
void EndAction() override; // vtable+0x40
void PutFrame() override; // vtable+0x6c
void FUN_1006db40(LegoTime p_time);
// SYNTHETIC: LEGO1 0x1006d9d0
// LegoHideAnimPresenter::`scalar deleting destructor'
private:
void Init();
void Destroy(MxBool p_fromDestructor);
void FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time);
void FUN_1006dc10();
void FUN_1006e3f0(LegoHideAnimStructMap& p_map, LegoTreeNode* p_node);
void FUN_1006e470(
LegoHideAnimStructMap& p_map,
LegoAnimNodeData* p_data,
const char* p_name,
LegoPathBoundary* p_boundary
);
LegoPathBoundary** m_boundaryMap; // 0xc0
};
// clang-format off
// TEMPLATE: LEGO1 0x100689c0
// map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::~map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >
// TEMPLATE: LEGO1 0x10068a10
// _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::~_Tree<char const *,pair<char const * const,char const *>,map
// TEMPLATE: LEGO1 0x10068ae0
// _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::iterator::_Inc
// TEMPLATE: LEGO1 0x10068b20
// _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::erase
// TEMPLATE: LEGO1 0x10068f70
// _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::_Erase
// TEMPLATE: LEGO1 0x10069d80
// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::~_Tree<char const *,pair<char const * const,LegoAni
// TEMPLATE: LEGO1 0x10069e50
// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::iterator::_Inc
// TEMPLATE: LEGO1 0x10069e90
// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::erase
// TEMPLATE: LEGO1 0x1006a2e0
// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Erase
// TEMPLATE: LEGO1 0x1006a320
// Map<char const *,LegoAnimStruct,LegoAnimStructComparator>::~Map<char const *,LegoAnimStruct,LegoAnimStructComparator>
// TEMPLATE: LEGO1 0x1006a370
// map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::~map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >
// TEMPLATE: LEGO1 0x1006a750
// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::iterator::_Dec
// TEMPLATE: LEGO1 0x1006a7a0
// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Insert
// TEMPLATE: LEGO1 0x1006c1b0
// _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::iterator::_Dec
// TEMPLATE: LEGO1 0x1006c200
// _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::_Insert
// TEMPLATE: LEGO1 0x1006c4b0
// list<char *,allocator<char *> >::~list<char *,allocator<char *> >
// TEMPLATE: LEGO1 0x1006c520
// List<char *>::~List<char *>
// GLOBAL: LEGO1 0x100f7680
// _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::_Nil
// GLOBAL: LEGO1 0x100f7688
// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Nil
// TEMPLATE: LEGO1 0x1006ddb0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::~_Tree<char const *,pair<ch
// TEMPLATE: LEGO1 0x1006de80
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::iterator::_Inc
// TEMPLATE: LEGO1 0x1006dec0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::erase
// TEMPLATE: LEGO1 0x1006e310
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Erase
// TEMPLATE: LEGO1 0x1006e350
// Map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator>::~Map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator>
// TEMPLATE: LEGO1 0x1006e3a0
// map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::~map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >
// TEMPLATE: LEGO1 0x1006e6d0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::iterator::_Dec
// TEMPLATE: LEGO1 0x1006e720
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Insert
// GLOBAL: LEGO1 0x100f768c
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Nil
// clang-format on
#endif // LEGOANIMPRESENTER_H